ironman Level 1 of the Dungeon [Shop] Odufrus's Book Shoppe a book of Winter (308 gold) a book of Decay (330 gold) Maxwell's Memoranda (462 gold) a book of Burglary (242 gold) a There-And-Back Book (396 gold) Maxwell's Memoranda (462 gold) a book of Scorching (330 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, 28, D:1) a ball python corpse (skeletalised by now) (6, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (8, 13, D:1) a +0 short sword (10, 39, D:1) a ball python corpse (skeletalised by now) (11, 16, D:1) 4 stones (13, 9, D:1) a +0 hand axe (16, 42, D:1) a +0 spear (23, 3, D:1) a +0 ring mail (23, 37, D:1) a +0 leather armour (27, 37, D:1) a bat skeleton (29, 51, D:1) a hobgoblin skeleton (31, -5, D:1) a +0 whip 3 stones a kobold skeleton (43, 20, D:1) a hobgoblin corpse (skeletalised by now) (44, 43, D:1) 4 boomerangs (47, 4, D:1) a +0 club (47, 21, D:1) a hobgoblin skeleton (49, 27, D:1) 4 stones (56, 41, D:1) a rat skeleton Level 2 of the Dungeon (7, 0, D:2) the +0 robe of the Devil {Harm MP+7 Str-2 SInv} Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). SInv: It lets you see invisible. (7, 9, D:2) a hobgoblin corpse (skeletalised by now) (8, 10, D:2) 2 poisoned darts (15, 17, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (16, 16, D:2) a +0 dagger a hobgoblin corpse (16, 17, D:2) a +0 club a goblin corpse (17, 8, D:2) a ball python skeleton (20, 8, D:2) a stone (21, 5, D:2) a quokka corpse (skeletalised by now) (25, 17, D:2) an adder skeleton (30, 13, D:2) a bat skeleton (32, -7, D:2) a frilled lizard skeleton (33, -8, D:2) a +0 short sword a kobold skeleton (34, -3, D:2) a +0 whip (34, 16, D:2) a +0 ring mail (35, -4, D:2) a ball python skeleton (35, -3, D:2) a ball python skeleton (35, 4, D:2) a +0 dagger (35, 5, D:2) a quokka skeleton (44, 15, D:2) a riddle talisman (48, 2, D:2) a +0 dagger a kobold corpse a frilled lizard corpse (48, 6, D:2) a +0 robe (49, 21, D:2) a +0 scale mail