ironman Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (1, 0, D:1) a +0 whip (2, -7, D:1) a quill talisman (6, 8, D:1) a +0 short sword (7, -15, D:1) a bat corpse (skeletalised by now) (8, -3, D:1) 6 stones (12, 2, D:1) a hobgoblin skeleton (18, -14, D:1) a +0 sling (18, -9, D:1) a +0 club a goblin skeleton (27, -7, D:1) a frilled lizard corpse (skeletalised by now) (28, -14, D:1) a frilled lizard corpse (skeletalised by now) (31, 14, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (39, 3, D:1) a +0 hand axe (41, -17, D:1) a hobgoblin skeleton (41, -14, D:1) a +0 dagger (46, -18, D:1) a +0 whip a kobold skeleton (47, -30, D:1) a rat corpse (skeletalised by now) (47, 6, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 29, D:2) 2 javelins (30, 3, D:2) a +0 robe (33, 28, D:2) a quokka corpse (skeletalised by now) (39, 10, D:2) a bat corpse (skeletalised by now) (41, 22, D:2) a +0 sling (42, 10, D:2) a +0 club 3 stones (43, 20, D:2) a ball python corpse (skeletalised by now) (44, 14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (7, 3, D:3) a ring of protection from fire (7, 7, D:3) a book of Misfortune (8, 9, D:3) 6 stones (9, 21, D:3) a scroll of identify (10, 9, D:3) a +2 flail of draining (still there?) the +0 plate armour "Necunae" {rPois rN+} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. a dart slug corpse (still there?) a dart slug corpse (still there?) a gnoll skeleton (still there?) (14, -4, D:3) a +0 whip (14, 10, D:3) a +0 flail a gnoll skeleton (14, 12, D:3) a hobgoblin skeleton (15, 10, D:3) a dart slug corpse