ironman Level 1 of the Dungeon (7, 5, D:1) a +1 dagger of venom a bat corpse (skeletalised by now) (7, 13, D:1) a +0 spear (16, -1, D:1) a +0 scale mail (27, 6, D:1) an adder corpse (skeletalised by now) (31, 2, D:1) a rat skeleton (37, 5, D:1) 5 stones (38, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 6, D:1) a +0 hand axe (48, 13, D:1) a +0 dagger (50, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 26, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, 14, D:2) a +0 dagger (19, 17, D:2) a +0 dagger (25, 24, D:2) a +0 cloak (26, -12, D:2) a +0 club (32, 18, D:2) a bat corpse (skeletalised by now) (33, 7, D:2) a rat skeleton (33, 9, D:2) a ball python corpse (skeletalised by now) (34, 8, D:2) the +5 Force Lance {heavy, knockback} a hobgoblin corpse (skeletalised by now) (38, 23, D:2) a +0 short sword (44, 20, D:2) a hive talisman (46, 21, D:2) a +0 dagger (48, 22, D:2) the +1 battleaxe of Peimeo {elec, rC+} rC+: It protects you from cold. (51, 24, D:2) a +0 cloak Level 3 of the Dungeon (3, -26, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -36, D:3) 3 flux baubles (14, -23, D:3) 5 stones a +0 whip (16, -21, D:3) a bat skeleton (16, -5, D:3) a ball python skeleton (19, 2, D:3) a rat skeleton (20, -17, D:3) a +0 leather armour (22, -2, D:3) a bat skeleton (31, -16, D:3) a +0 leather armour (33, -33, D:3) a +0 hand axe (33, -26, D:3) a +0 dagger a +0 mace a +0 flail a +0 leather armour a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -9, D:3) a +0 mace an orc corpse (skeletalised by now) (40, -36, D:3) a +0 hand axe (46, -14, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Qairpherph's General Store a +0 hand axe (45 gold) a +0 club (7 gold) a scroll of enchant weapon (unknown) (112 gold) a scroll of identify (30 gold) the +0 scale mail "Gyasoi" {-Tele Harm rPois} (123 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. a +0 leather armour (30 gold) a +2 helmet (247 gold) a +0 dagger (30 gold) [Shop] Udovadd's Magic Scroll Boutique a scroll of teleportation (30 gold) 3 scrolls of torment (unknown) (285 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of fog (unknown) (40 gold) a scroll of silence (unknown) (95 gold) a scroll of immolation (unknown) (40 gold) a scroll of enchant weapon (unknown) (75 gold) [Shop] Heleuci's Weapon Emporium 7 stones (9 gold) the +8 mithril axe "Arga" {speed, Will+} (1114 gold) Will+: It increases your willpower. the +3 shortbow "Cuggeh" {drain, +Blink Will+ Str+3} (648 gold) +Blink: It lets you blink. Will+: It increases your willpower. Str+3: It affects your strength (+3). a +0 short sword (42 gold) the +3 scimitar "Deniex" {flame, +Blink Dex+3} (645 gold) +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). a +0 hand axe (42 gold) a +0 long sword (49 gold) a +5 scimitar of electrocution (588 gold) a +0 flail (49 gold) [Shop] Jotweq's Book Emporium a manual of Ranged Weapons (1120 gold) Jippuecvuad's Tractate on Voltaic Omens (672 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Plasma Beam Fire/Air 6 d - Enfeeble Hexes 7 Great Wizards, Vol. VII (420 gold) Great Wizards, Vol. VII (420 gold) a book of Death (616 gold) a book of Weapons (672 gold) a There-And-Back Book (504 gold) a book of Battle (616 gold) a book of Conjurations (280 gold) (5, 7, D:4) a +0 hand axe (13, -6, D:4) a +0 short sword an orc skeleton (13, -3, D:4) a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (13, -2, D:4) a +0 club a +0 spear a gnoll skeleton (17, 1, D:4) a +0 club (19, 6, D:4) a +0 dagger (20, 6, D:4) a +0 long sword (34, -3, D:4) a +0 short sword 2 stones a kobold skeleton (35, -5, D:4) a +0 mace (37, -5, D:4) a +0 robe (37, 1, D:4) a +0 falchion (41, 26, D:4) a hound corpse (skeletalised by now) (45, -3, D:4) a ball python corpse (skeletalised by now) (48, 15, D:4) an adder skeleton (49, 18, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Anust's Jewellery Emporium a fortress talisman (360 gold) the quill talisman of the Doldrums {Harm rCorr Int-5 Slay+6} (1176 gold) [quill talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a ring of see invisible (180 gold) a ring of willpower (unknown) (300 gold) a ring of fire (unknown) (300 gold) an amulet of faith (unknown) (480 gold) a ring of willpower (unknown) (300 gold) an amulet of faith (unknown) (480 gold) (0, 0, D:5) a +0 club (10, 9, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (11, 2, D:5) a +0 short sword (11, 21, D:5) a scroll of fog (15, 18, D:5) a +0 sling (18, -10, D:5) a hound corpse (skeletalised by now) (20, -5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 9 stones (0, 15, D:6) 7 gold pieces (1, 8, D:6) a +0 leather armour a +0 whip (1, 9, D:6) a +0 robe a +0 dagger (2, 13, D:6) 17 gold pieces (4, 14, D:6) 9 gold pieces