Dungeon Sprint DCSS version 0.34-a0-1802-ga9a8b13fb6 (webtiles) character file. Game seed: 12429930068686443136 1361 iwillnototab the Blocker (level 8, -28/71 HPs) Began as a Gnoll Fighter on Dec 14, 2025. Was an Initiate of Ashenzari. Killed from afar by a deep elf knight (39 damage) ... with a shard of ice ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:26 (281 turns). iwillnototab the Blocker (Gnoll Fighter) Turns: 281, Time: 00:02:27 Health: -28/71 AC: 22 Str: 27 XL: 8 Next: 64% Magic: 18/18 EV: 0 Int: 11 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 11 Spells: 20/20 levels left rFire + . . (50%) K - +11 Screaming Sword {sonic wave} rCold + . . (50%) A - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) b - +5 golden dragon scales "I Knew You'd Do That" {rPois rF+ rC+, Cun, Elem} (curse) rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth m - +6 ring of strength HPRegen 0.31/turn n - +6 ring of strength MPRegen 0.16/turn %: no teleportation @: paralysed A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons w - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. x - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. y - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. B - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. C - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. D - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. E - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. H - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. I - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. J - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. K - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. L - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. N - a +5 double sword S - a +2 broad axe of flaming T - the +6 halberd "Ummuman" {venom, rF+} (You found it in the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Armour a - a +5 crystal plate armour b - the cursed +5 golden dragon scales "I Knew You'd Do That" (worn) {rPois rF+ rC+, Cun, Elem} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. c - +5 shadow dragon scales d - +5 storm dragon scales e - +5 ice dragon scales f - +5 fire dragon scales g - a +5 plate armour z - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. A - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. G - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. M - a +3 tower shield O - the +5 plate armour "Usmir" {Will+ Str-5 Dex+3 Stlth+} (You found it in the Dungeon) Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery h - a ring of flight i - a +6 ring of dexterity j - a +6 ring of dexterity k - a +6 ring of intelligence l - a +6 ring of intelligence m - a +6 ring of strength (worn) n - a +6 ring of strength (worn) P - a ring of protection from fire Q - a ring of protection from fire R - a ring of protection from cold Talismans o - a fortress talisman p - a wellspring talisman q - a spider talisman r - a serpent talisman s - a blade talisman t - a lupine talisman u - an inkwell talisman v - a quill talisman Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 6 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 8 potions of heal wounds h - 10 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Skills: + Level 9.6 Fighting + Level 6.9 Short Blades + Level 8.4 Long Blades + Level 6.9 Axes + Level 6.9 Maces & Flails + Level 6.9 Polearms + Level 6.9 Staves + Level 6.9 Ranged Weapons + Level 6.9 Throwing + Level 9.6 Armour + Level 6.9(7.3) Dodging + Level 6.9(7.3) Stealth + Level 9.6 Shields + Level 6.9 Unarmed Combat + Level 6.9 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations + Level 5.7 Forgecraft + Level 5.7(6.1) Fire Magic + Level 5.7(6.1) Ice Magic + Level 5.7(6.1) Air Magic + Level 5.7(6.1) Earth Magic + Level 5.7 Alchemy + Level 7.6 Invocations + Level 6.9 Evocations + Level 6.3 Shapeshifting You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 16% N/A 97% 3 Malign Gateway Summ/Tloc 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst hits you! You shrug off the repeated attempt to disable you. The deep elf pyromancer leaves your sight. You hit the deep elf knight. The +11 Screaming Sword bellows, "EVERYTHING FAILS! EVERYTHING!!!" You send a blast of sound all around you. The air elemental is heavily damaged. The deep elf high priest is moderately wounded. The deep elf archer is severely wounded. The deep elf knight is moderately wounded. x2 You block the air elemental's attack. GONNNNG! You block the deep elf high priest's attack. PTOANNNG! You block the deep elf knight's attack. PTOANNNG! The air elemental hits you! The deep elf knight hits you but does no damage. The deep elf high priest mumbles some strange prayers to its god against you. Something smites you! You slash the deep elf knight! The deep elf knight is severely wounded. You block the air elemental's attack. BOUMMMMG! The air elemental fires a burst of electricity at you. The stunning burst hits you. You suddenly lose the ability to move! The air elemental fires a burst of electricity at you. The stunning burst hits you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer gestures wildly while chanting. The deep elf high priest mumbles some strange prayers to its god. The deep elf pyromancer's spells are empowered by the prayer of brilliance! The deep elf archer's spells are empowered by the prayer of brilliance! The deep elf knight's spells are empowered by the prayer of brilliance! The deep elf knight points at you and mumbles some strange words. The shard of ice hits you!!! You partially resist. Ouch! That really hurt! You die... ∆∆∆∆ ▓..))[..▓ ∆∆∆ ▓..=):..▓ ▓.e.e.e.▓ ▓...e...▓ ▓..§§...▓ ▓.§Ee§§§▓ ▓..eeee§▓ ▓..§§@§§▓ ▓▓▓▓▓▓▓▓▓ ∆ ∆∆∆ ∆∆∆ You could see a deep elf archer (empowered, deflects missiles), a deep elf knight (empowered), a deep elf high priest, 2 deep elf pyromancers and an air elemental. Vanquished Creatures 2 polar bears (D) A tarantella (D) 2 yaks (D) An ice beast (D) A wolf (D) A bullfrog (D) A scorpion (D) 2 burial acolytes (D) An iguana (D) 2 mummies (D) 2 river rats (D) A ball python simulacrum (D) A ball python zombie (D) 18 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iwillnototab the Gnoll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 2 | D | Banished a spatial maelstrom 27 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 27 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 27 | D | Found the +10 dark maul {heavy} 27 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 27 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 27 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 27 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 27 | D | Found the +6 shillelagh "Devastator" {shatter} 27 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 27 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 27 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 27 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 27 | D | Found the +9 sword of Power {valour} 27 | D | Found the +7 mace of Variability {chaos, chaos arc} 27 | D | Found the +11 Singing Sword {sonic wave} 27 | D | Found the +8 storm bow {elec, penet} 27 | D | Found a blossoming altar of Fedhas. 28 | D | Found a shimmering blue altar of Sif Muna. 28 | D | Found a sacrificial altar of Ru. 28 | D | Found a bloodstained altar of Trog. 28 | D | Found a stormy altar of Qazlal. 28 | D | Found an iron altar of Okawaru. 28 | D | Found a sparkling altar of Nemelex Xobeh. 30 | D | Found a transporter. 30 | D | Found an ancient bone altar of Kikubaaqudgha. 30 | D | Found a viscous altar of Jiyva. 30 | D | Found a corrupted altar of Lugonu. 30 | D | Found a hazy altar of Hepliaklqana. 30 | D | Found a burning altar of Makhleb. 30 | D | Found an opulent altar of Gozag. 45 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 45 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 45 | D | Got the +10 dark maul {heavy} 45 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 45 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 45 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 47 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 47 | D | Got the +6 shillelagh "Devastator" {shatter} 47 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 47 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 47 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 47 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 47 | D | Got the +9 sword of Power {valour} 47 | D | Got the +7 mace of Variability {chaos, chaos arc} 47 | D | Got the +11 Singing Sword {sonic wave} 47 | D | Got the +8 storm bow {elec, penet} 71 | D | Became a worshipper of Ashenzari the Shackled 92 | D | Reached skill level 5 in Long Blades 92 | D | Reached XP level 2. HP: 31/31 MP: 1/5 137 | D | Entered arena 2. 137 | D | Found a transporter. 137 | D | Encountered a scorpion 137 | D | Encountered a tarantella 140 | D | Killed a tarantella 141 | D | Reached XP level 3. HP: 37/37 MP: 5/8 141 | D | Reached XP level 4. HP: 44/44 MP: 6/10 141 | D | Reached XP level 5. HP: 49/49 MP: 6/11 143 | D | Reached skill level 5 in Invocations 143 | D | Reached XP level 6. HP: 56/56 MP: 6/12 191 | D | Entered arena 3. 191 | D | Found a transporter. 191 | D | Encountered a yak 198 | D | Reached skill level 5 in Short Blades 198 | D | Reached skill level 5 in Axes 198 | D | Reached skill level 5 in Maces & Flails 198 | D | Reached skill level 5 in Polearms 198 | D | Reached skill level 5 in Staves 198 | D | Reached skill level 5 in Ranged Weapons 198 | D | Reached skill level 5 in Throwing 198 | D | Reached skill level 5 in Dodging 198 | D | Reached skill level 5 in Stealth 198 | D | Reached skill level 5 in Unarmed Combat 198 | D | Reached skill level 5 in Spellcasting 198 | D | Reached skill level 5 in Evocations 200 | D | Killed a yak 201 | D | Reached skill level 5 in Shapeshifting 201 | D | Reached XP level 7. HP: 63/63 MP: 12/15 209 | D | Got the +5 plate armour "Usmir" {Will+ Str-5 Dex+3 Stlth+} 211 | D | Entered arena 4. 211 | D | Found a transporter. 211 | D | Encountered a yak 216 | D | Killed a yak 217 | D | Reached skill level 5 in Conjurations 217 | D | Reached skill level 5 in Hexes 217 | D | Reached skill level 5 in Summonings 217 | D | Reached skill level 5 in Necromancy 217 | D | Reached skill level 5 in Translocations 217 | D | Reached skill level 5 in Forgecraft 217 | D | Reached skill level 5 in Fire Magic 217 | D | Reached skill level 5 in Ice Magic 217 | D | Reached skill level 5 in Air Magic 217 | D | Reached skill level 5 in Earth Magic 217 | D | Reached skill level 5 in Alchemy 222 | D | Got the +9 great sword "Ammiakui" {spect, Str+3} 230 | D | Entered arena 5. 230 | D | Found a transporter. 230 | D | Encountered a polar bear 230 | D | Encountered a polar bear 237 | D | Killed a polar bear 238 | D | Reached XP level 8. HP: 70/71 MP: 17/17 238 | D | Killed a polar bear 252 | D | Entered arena 6. 252 | D | Found a transporter. 270 | D | Got the +6 halberd "Ummuman" {venom, rF+} 272 | D | Entered arena 7. 272 | D | Encountered a deep elf pyromancer 272 | D | Encountered a deep elf high priest 272 | D | Encountered a deep elf archer 272 | D | Encountered a deep elf knight 272 | D | Encountered a deep elf pyromancer 273 | D | Paralysed by an air elemental for 1.5 turns 277 | D | Paralysed by an air elemental for 1.5 turns 281 | D | Paralysed by an air elemental for 1.5 turns 281 | D | Killed from afar by a deep elf knight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 7 8 9 | 9.6 Short Blades | 2 4 5 6 | 6.9 Long Blades | 5 6 7 8 | 8.4 Axes | 2 4 5 6 | 6.9 Maces & Flails | 2 4 5 6 | 6.9 Polearms | 2 4 5 6 | 6.9 Staves | 2 4 5 6 | 6.9 Ranged Weapons | 2 4 5 6 | 6.9 Throwing | 2 4 5 6 | 6.9 Armour | 7 8 9 | 9.6 Dodging | 2 4 5 6 | 6.9 Stealth | 2 4 5 6 | 6.9 Shields | 7 8 9 | 9.6 Unarmed Combat | 2 4 5 6 | 6.9 Spellcasting | 2 4 5 6 | 6.9 Conjurations | 2 3 4 5 | 5.7 Hexes | 2 3 4 5 | 5.7 Summonings | 2 3 4 5 | 5.7 Necromancy | 2 3 4 5 | 5.7 Translocations | 2 3 4 5 | 5.7 Forgecraft | 2 3 4 5 | 5.7 Fire Magic | 2 3 4 5 | 5.7 Ice Magic | 2 3 4 5 | 5.7 Air Magic | 2 3 4 5 | 5.7 Earth Magic | 2 3 4 5 | 5.7 Alchemy | 2 3 4 5 | 5.7 Invocations | 2 4 5 6 7 | 7.6 Evocations | 2 4 5 6 | 6.9 Shapeshifting | 2 3 4 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 9 | 15 || 26 Melee: Double sword | 2 | 9 | 15 || 26 Invoke: Curse Item | | | 1 || 1 Drink: Experience | 1 | | || 1 Heal wounds | | | 2 || 2 Read: Fog | | | 1 || 1 Armour: Golden dragon sca | 1 | 5 | 24 || 30 Block: Kite shield | 5 | 13 | 23 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 82 | 0 | 1 | 279.0 | Dungeon | 279 | 279 | 0 | 82 | 0 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 279 daAuts DLua errors: