Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 2128354264723031750 130 iwillnototab the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 29, 2026. Slain by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:03:30 (2739 turns). iwillnototab the Conjurer (Deep Elf Conjurer) Turns: 2739, Time: 00:03:31 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 89% Magic: 6/12 EV: 2 Int: 25 God: Gold: 188 SH: 0 Dex: 13 Spells: 3/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.24/turn e - +4 ring of slaying MPRegen 0.26/turn %: no passive effects @: sleeping, studying Ranged Weapons A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet (worn) Jewellery b - a ring of willpower (worn) e - a +4 ring of slaying (worn) Wands a - a wand of flame (41) c - a wand of iceblast (6) Scrolls c - a scroll of silence {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of might {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.5 Spellcasting + Level 6.2 Conjurations + Level 0.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Blink Tloc 12% N/A 13% 2 d - Fulminant Prism Conj/Alch 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Momentum Strike Conj/Tloc 42% 3d9 3% 2 Hailstorm Conj/Ice 21% 3d7 7% 3 Kinetic Grapnel Frge 20% 1d4 9% 1 Soul Splinter Necr 20% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Frozen Ramparts Ice 10% 1d2 26% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Petrify Alch/Erth 2% N/A 65% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 94% 5 Starburst Conj/Fire 10% 6d5 98% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a sleepcap. A sleepcap is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ....... ....... #+### ####.. ##...# ...# .....## ...# ..... .).#... .... # ####.. #.. .# #....#+#########f####..## #....#..#.......@........ #....+..#................ #....#..###.##.##..##.... .....#.[###.##+##..# .. .....#...#.....#.).# .....#...#.....#...# .....#...#.....#...# .....#'######..##..# ##......#####..##..##. You could see a sleepcap. Vanquished Creatures A hound (D:4) Robin (D:2) 4 adders A ribbon worm (D:2) 2 orcs (D:3) 11 endoplasms 5 hobgoblins 4 quokkas 2 ball pythons 7 bats A frilled lizard (D:1) 15 goblins 5 kobolds 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iwillnototab the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 548 | D:2 | Reached skill level 5 in Conjurations 580 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 584 | D:2 | Learned a level 2 spell: Searing Ray 913 | D:2 | Encountered Robin 930 | D:2 | Killed Robin 1426 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1538 | D:3 | Learned a level 2 spell: Blink 1543 | D:3 | Learned a level 4 spell: Fulminant Prism 1615 | D:3 | Found a bloodstained altar of Trog. 2462 | D:4 | Reached skill level 6 in Conjurations 2646 | D:4 | Found a radiant altar of Vehumet. 2655 | D:4 | Encountered an ogre 2739 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms D:2: layout_basic, uniq_robin D:3: layout_basic, lemuel_doored_altar D:4: layout_gridville, nicolae_overflow_four_foyers_orthogonal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 41 || 113 Searing Ray | 2 | 4 || 6 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2737 | 2596 | 141 | 99 | 2199 | 4 | 684.2 | Dungeon | 2737 | 2596 | 141 | 99 | 2199 | 4 | 684.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 897 daAuts D:3: 812 daAuts D:1: 524 daAuts D:4: 503 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+