Dungeon Sprint DCSS version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 6707893412300148612 898 iwillnototab the Demonic Catastrophe (level 7, -9/60 HPs) Began as a Demonspawn Fighter on Aug 28, 2026. Was an Elder of Qazlal. Mangled by a merfolk ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:35 (328 turns). iwillnototab the Demonic Catastrophe (DsFi) Turns: 328, Time: 00:03:35 Health: -9/60 AC: 23 Str: 30 XL: 7 Next: 79% Magic: 9/15 EV: -1 Int: 9 God: Qazlal [****..] Gold: 0 SH: 32 Dex: 12 Spells: 6/6 levels left rFire + . . (50%) G - +11 Screaming Sword {sonic wave} rCold + . . (50%) w - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) I - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth i - +6 ring of strength HPRegen 0.30/turn j - +6 ring of strength MPRegen 0.14/turn %: no teleportation, repel missiles @: wreathed by umbra A: slimy green scales 2, foul shadow 1 a: Renounce Religion (0%), Upheaval (0%), Elemental Force (1%) You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons s - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. t - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. u - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. x - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. y - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. z - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. A - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. D - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. E - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. F - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. G - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. H - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. K - the +8 arc blade {discharge, rElec} (You found it in the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. O - the +7 arbalest of Focus {drain, ^Drain rN+++ rCorr Stlth+} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour b - a +0 scale mail c - a +0 buckler v - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. w - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. C - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). I - +5 golden dragon scales (worn) J - a +3 tower shield L - an orb of mayhem M - the +5 scale mail of the Shining Light {Int+3} (You found it in the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Q - the orb "Saqarchuo" {Guile, Dex+3} (You found it in the Dungeon) Dex+3: It affects your dexterity (+3). Magical Staves P - the conjuration staff of Eternal Vigilance {rPois Conj Hexes} (You found it in the Dungeon) [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Jewellery a - the ring of the Pooka {MP+9 Str+5 Dex-4 SInv} (You found it in the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. d - a ring of flight e - a +6 ring of dexterity f - a +6 ring of dexterity g - a +6 ring of intelligence h - a +6 ring of intelligence i - a +6 ring of strength (worn) j - a +6 ring of strength (worn) Talismans k - a fortress talisman l - a wellspring talisman m - a spider talisman n - a serpent talisman o - an eel talisman p - a lupine talisman q - an inkwell talisman r - a quill talisman N - a blade talisman Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear W - a scroll of brand weapon w - 4 scrolls of enchant weapon Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Skills: + Level 7.5 Fighting * Level 9.0 Long Blades + Level 6.9 Armour + Level 6.7 Shields * Level 10.7 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are mostly covered in slimy green scales. (AC +3) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History SHROANNG! The wind drake flaps its wings at you. The open air twists around violently and strikes you! Activating: Elemental Force (1% risk of failure) Press: ? - help, Dir - look around, f - activate This square is wreathed by an umbra. Clouds arounds you coalesce and take form! The wind drake bites you. The wind drake flaps its wings at you. The air twists around and strikes you. The merfolk hits you from afar with a +0 trident. You block the merfolk's attack. PANG! The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit the wind drake but do no damage. The +11 Screaming Sword shouts, "I AM THE CREATOR!" You send a blast of sound all around you. Your fire elemental is moderately damaged. Your fire elemental is severely damaged. Your water elemental is lightly damaged. Your earth elemental is lightly damaged. Your air elemental is lightly damaged. Your earth elemental is moderately damaged. The merfolk is heavily wounded. The merfolk is lightly wounded. You kill the wind drake! Qazlal accepts your kill. The merfolk is severely wounded. The wind drake is severely wounded. Your earth elemental fades away. Your air elemental fades away. Your earth elemental fades away. Your water elemental fades away. Your fire elemental fades away. x2 The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * The merfolk is engulfed in blazing flames. You block the merfolk's attack. PANG! The merfolk hits you from afar with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓..=[:..▓ ▓..:[)..▓ ▓...)...▓ ▓.......▓ ▓.m.mm..▓ ▓..k..§.▓ ▓.▓.@.▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a wind drake (deflects missiles, catching breath) and 3 merfolk. Vanquished Creatures A wind drake (D) A yak (D) A warg (shapeshifter) (D) A water moccasin (shapeshifter) (D) A hell hound (D) A centaur (D) 2 weeping skulls (D) A crimson imp (D) An orc priest (D) A drude (D) 2 iguanas (D) An orc wizard (D) A river rat (D) A shadow imp (D) A white imp (D) An orc (D) A jackal (D) A jackal draugr (D) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iwillnototab the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 4 | D | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 4 | D | Reached XP level 2. HP: 26/26 MP: 2/2 18 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 18 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 18 | D | Got the +10 dark maul {heavy} 18 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 18 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 18 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 20 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 20 | D | Got the +6 shillelagh "Devastator" {shatter} 20 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 20 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 20 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 20 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 20 | D | Got the +9 sword of Power {valour} 20 | D | Got the +7 mace of Variability {chaos, chaos arc} 20 | D | Got the +11 Singing Sword {sonic wave} 20 | D | Got the +8 storm bow {elec, penet} 80 | D | Became a worshipper of Qazlal Stormbringer 88 | D | Entered arena 2. 88 | D | Found a transporter. 88 | D | Encountered a water moccasin 88 | D | Encountered an ice beast 94 | D | Killed a water moccasin 95 | D | Reached skill level 5 in Fighting 95 | D | Reached skill level 5 in Long Blades 95 | D | Reached skill level 4 in Invocations 95 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 95 | D | Reached XP level 3. HP: 22/33 MP: 2/6 95 | D | Reached XP level 4. HP: 26/39 MP: 2/7 95 | D | an ice beast changed into a warg 95 | D | Encountered a warg (shapeshifter) 97 | D | Killed a warg 98 | D | Reached skill level 5 in Armour 98 | D | Reached skill level 5 in Shields 98 | D | Reached skill level 7 in Invocations 98 | D | Reached XP level 5. HP: 32/46 MP: 2/10 164 | D | Got the +5 scale mail of the Shining Light {Int+3} 173 | D | Entered arena 3. 173 | D | Found a transporter. 178 | D | Reached * piety under Qazlal 179 | D | Reached XP level 6. HP: 43/52 MP: 11/11 224 | D | Entered arena 4. 224 | D | Found a transporter. 224 | D | Encountered a hell hound 226 | D | Killed a hell hound 226 | D | Reached ** piety under Qazlal 227 | D | Reached skill level 8 in Invocations 238 | D | Got the +7 arbalest of Focus {drain, ^Drain rN+++ rCorr | Stlth+} 253 | D | Entered arena 5. 253 | D | Found a transporter. 256 | D | Reached skill level 9 in Invocations 256 | D | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 256 | D | Reached XP level 7. HP: 59/59 MP: 12/14 257 | D | Reached *** piety under Qazlal 264 | D | Got the conjuration staff of Eternal Vigilance {rPois Conj | Hexes} 266 | D | Got the orb "Saqarchuo" {Guile, Dex+3} 273 | D | Entered arena 6. 273 | D | Found the +8 arc blade {discharge, rElec} 273 | D | Found a transporter. 273 | D | Encountered a yak 284 | D | Reached **** piety under Qazlal 285 | D | Reached skill level 10 in Invocations 285 | D | Killed a yak 290 | D | Got the ring of the Pooka {MP+9 Str+5 Dex-4 SInv} 293 | D | Got the +8 arc blade {discharge, rElec} 321 | D | Entered arena 7. 321 | D | Encountered a merfolk 321 | D | Encountered a merfolk 321 | D | Encountered a wind drake 321 | D | Encountered a merfolk 321 | D | Encountered a wind drake 322 | D | Found a transporter. 328 | D | Killed a wind drake 328 | D | HP: 3/60 [wind drake/the air (15)] 328 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 7 | 7.5 Long Blades | 4 5 6 7 8 9 | 9.0 Armour | 4 5 6 | 6.9 Shields | 4 5 6 | 6.7 Invocations | 4 7 9 10 | 10.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 14 | 15 || 35 Melee: Double sword | 6 | 14 | 15 || 35 Invoke: Elemental Force | | | 1 || 1 Drink: Experience | 1 | | || 1 Armour: Golden dragon sca | 3 | 6 | 15 || 24 Dodge: Dodged | | | 1 || 1 Repelled | | | 1 || 1 Block: Kite shield | 14 | 11 | 37 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 333 | 333 | 0 | 117 | 0 | 1 | 333.0 | Dungeon | 333 | 333 | 0 | 117 | 0 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 333 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 770 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Qazlal | 1 | 1787 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Qazlal | 2 | 2276 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Qazlal | 3 | 2597 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Qazlal | 4 | 2885 | 100 | 13 | 0 | 0 | 8 | 0 | 0 | 9 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 2 | 4 || 7 Kill Undead | 0 | 1 | 1 || 2 Kill Demon | 0 | 2 | 1 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 4 | 7 || 12 Kill Undead | 0 | 2 | 1 || 3 Kill Demon | 0 | 4 | 1 || 5 ----------------------+-------+-------+-------++-------