iwillnototab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 athame a +5 rapier a +5 dagger (4, 3, D) a +5 great mace a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (9, 2, D) a +0 buckler a +0 scale mail a +0 long sword (58, 38, D) a blink frog corpse (59, 12, D) an iguana corpse (skeletalised by now) (59, 36, D) an amulet of wildshape (59, 37, D) a +2 orcbow of flaming (unseen) (59, 43, D) a black mamba corpse (60, 13, D) a jackal corpse (skeletalised by now) an iguana corpse (skeletalised by now) (60, 36, D) the ring "Rahymnoc" {rCorr Wiz Str+2 Slay+2} [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (60, 37, D) a +1 partisan of pain (unseen) (60, 42, D) a cane toad corpse (61, 16, D) a +2 plate armour of fire resistance (unseen) (61, 26, D) the orb "Cudozy" {Energy, Dex+3 Earth} Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (61, 36, D) the +6 battleaxe of the Final Places {drain, +Blink Will+ SInv} +Blink: It lets you blink. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (61, 37, D) a parchment of Awaken Armour (61, 42, D) a +0 antimagic war axe (still there?) a +0 animal skin (still there?) a cane toad corpse (still there?) (62, 1, D) a +7 dagger of venom (unseen) (62, 18, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (62, 27, D) the +3 cloak of Dull Contentment {*Silence Fly rC+ Dex+4} *Silence: It may silence you when you take damage. Fly: It grants you flight. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (62, 30, D) a +0 club a +0 chain mail a +0 club an orc skeleton (62, 31, D) a +1 short sword of freezing a +0 chain mail an orc skeleton (62, 36, D) a parchment of Dimensional Bullseye (62, 37, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (62, 42, D) a komodo dragon corpse (63, 0, D) a +6 ring of dexterity (63, 4, D) a +2 robe of cold resistance a +0 short sword a black bear corpse (skeletalised by now) (63, 5, D) a +0 dagger a +0 robe (63, 26, D) a ring of willpower (63, 27, D) a staff of conjuration (unseen) (63, 30, D) a +0 mace an orc skeleton (63, 32, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 36, D) the +3 leather armour of the Maze {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (63, 37, D) a +9 plate armour of ponderousness (unseen) (64, 16, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (64, 21, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (64, 26, D) a ring of protection from cold (64, 30, D) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (65, 26, D) a +2 antimagic longbow (unseen) (65, 31, D) a +0 dagger a +0 robe (66, 21, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (66, 23, D) a +2 battleaxe of freezing (still there?) a +1 antimagic mace (still there?) (67, 0, D) a staff of conjuration (unseen) (67, 21, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (67, 22, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (68, 3, D) an adder corpse (skeletalised by now) (69, 3, D) an adder corpse (skeletalised by now) (69, 36, D) a ring of protection from fire (69, 37, D) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (70, 9, D) a +1 spear of freezing (70, 37, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (71, 16, D) a +0 rapier of flaming (still there?) a +0 rapier (still there?) a +0 robe (still there?) (71, 26, D) a +0 vampiric halberd (unseen) (71, 27, D) a staff of fire (unseen) (71, 36, D) a ring of magical power (71, 37, D) a ring of see invisible (72, 9, D) a +2 ring mail of fire resistance (unseen) (72, 17, D) a parchment of Spellspark Servitor (72, 19, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 26, D) a +0 dagger of venom (72, 27, D) a staff of alchemy (unseen) (72, 36, D) a +3 heavy shortbow (unseen) (73, 1, D) a staff of necromancy (unseen) (73, 3, D) a +0 mace a +0 ring mail (73, 16, D) a +0 halberd of venom (unseen) (73, 26, D) a +2 long sword of freezing (unseen) (73, 29, D) a +0 long sword of freezing a +0 robe an elf corpse (skeletalised by now) (73, 36, D) a +1 falchion of freezing (unseen) (73, 41, D) a +0 trident (73, 43, D) a +0 shortbow (74, 3, D) a +0 flail a +0 leather armour (74, 23, D) a +0 short sword a +0 robe (74, 30, D) a +0 longbow a +0 dagger a +0 leather armour (74, 33, D) a +4 dire flail of concussion (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 buckler (still there?) an elf corpse (skeletalised by now) (still there?) (74, 40, D) a +1 orcbow of freezing (still there?) a centaur corpse (still there?) (74, 41, D) a +0 trident a merfolk corpse (74, 42, D) a wind drake corpse (75, 32, D) a +4 falchion of freezing a +0 robe an elf corpse (skeletalised by now) (75, 40, D) a +0 shortbow (75, 41, D) a +0 trident 3 boomerangs a merfolk corpse