Dungeon Sprint DCSS version 0.35-a0-1039-gcbae639cbf (webtiles) character file. Game seed: 10143711034189893777 10 iwillnototab the Slasher (level 2, 0/27 HPs) Began as a Demigod Fighter on Sept 18, 2026. Slain by a polar bear (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:49 (74 turns). iwillnototab the Slasher (Demigod Fighter) Turns: 74, Time: 00:00:50 Health: 0/27 AC: 19 Str: 29 XL: 2 Next: 0% Magic: 4/4 EV: -1 Int: 10 God: Gold: 0 SH: 26 Dex: 13 Spells: 1/1 levels left rFire + . . (50%) J - +11 Screaming Sword {sonic wave} rCold + . . (50%) z - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) d - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth l - +6 ring of strength HPRegen 0.24/turn m - +6 ring of strength MPRegen 0.09/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword e - a +5 double sword f - a +5 triple sword v - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. w - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. x - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. B - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. C - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. D - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. G - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. H - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. J - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. K - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. Armour b - a +0 scale mail c - a +0 buckler d - +5 golden dragon scales (worn) y - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. z - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. F - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery g - a ring of flight h - a +6 ring of dexterity i - a +6 ring of dexterity j - a +6 ring of intelligence k - a +6 ring of intelligence l - a +6 ring of strength (worn) m - a +6 ring of strength (worn) Talismans n - a fortress talisman o - a wellspring talisman p - a spider talisman q - a serpent talisman r - an eel talisman s - the lupine talisman of Pathos {rElec Str+3} (You found it in the Dungeon) [lupine talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). t - an inkwell talisman u - the quill talisman of the Sailor {Harm rPois} (You found it in the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Skills: + Level 4.0 Fighting * Level 4.5 Long Blades + Level 4.0 Armour + Level 4.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the polar bear. The polar bear is lightly wounded. The polar bear bites you! * * * LOW HITPOINT WARNING * * * You block the polar bear's attack. BONNNG! You block the polar bear's attack. SHROANNG! You block the polar bear's attack. PTOANNNG! The polar bear claws you but does no damage. x2 You slash the polar bear! The polar bear is moderately wounded. You block the polar bear's attack. GONNNNG! You block the polar bear's attack. BOUMMMMG! You block the polar bear's attack. SHROANNG! The polar bear bites you but does no damage. The polar bear claws you but does no damage. x2 The polar bear completely misses you. The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear claws you but does no damage. The polar bear bites you but does no damage. The polar bear claws you but does no damage. The polar bear completely misses you. You hit the polar bear. The +11 Screaming Sword shrieks, "KNEE-DEEP IN BLOOD AND GOING STRONG!" You send a blast of sound all around you. The polar bear is heavily wounded. The polar bear is almost dead. x2 You block the polar bear's attack. GONNNNG! You block the polar bear's attack. GONNNNG! You block the polar bear's attack. GONNNNG! The polar bear bites you. You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.=.).▓ ▓.....▓ ▓.aa..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 polar bears. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iwillnototab the Demigod Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a transporter. 29 | D | Identified the lupine talisman of Pathos {rElec Str+3} 29 | D | Identified the quill talisman of the Sailor {Harm rPois} 42 | D | Reached XP level 2. HP: 27/27 MP: 4/4 47 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 47 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 47 | D | Got the +10 dark maul {heavy} 47 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 47 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 47 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 49 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 49 | D | Got the +6 shillelagh "Devastator" {shatter} 49 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 49 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 49 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 49 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 49 | D | Got the +9 sword of Power {valour} 49 | D | Got the +7 mace of Variability {chaos, chaos arc} 49 | D | Got the +11 Singing Sword {sonic wave} 49 | D | Got the +8 storm bow {elec, penet} 69 | D | Entered arena 2. 69 | D | Found a transporter. 69 | D | Encountered a polar bear 69 | D | Encountered a polar bear 74 | D | Slain by a polar bear Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Long Blades | 4 | 4.5 Armour | 4 | 4.0 Shields | 4 | 4.0 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Double sword || 4 Drink: Experience || 1 Armour: Golden dragon sca || 14 Dodge: Dodged || 2 Block: Kite shield || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+