iwillnototab the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 athame (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 great mace (still there?) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (35, 0, D) a staff of conjuration (unseen) (35, 14, D) a parchment of Summon Cactus Giant (35, 29, D) a +2 robe of fire resistance (unseen) (36, 0, D) a +6 ring of intelligence (36, 1, D) the +9 spear of Adverse Possession {spect, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (36, 14, D) a staff of earth (unseen) (36, 15, D) a +2 robe (36, 29, D) a +0 orcbow of flaming (unseen) (37, 0, D) a +1 leather armour of fire resistance (unseen) (37, 1, D) a +1 orcbow of flaming (unseen) (37, 14, D) a +0 dagger (37, 15, D) a +1 dagger of venom (37, 29, D) the +8 short sword "Cuawulub" {freeze, ^Drain rN+ Will+ rCorr} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (38, 15, D) a +1 orcbow of freezing (unseen) (38, 19, D) a +0 short sword a +0 robe an elf corpse (38, 21, D) a +5 hand axe of venom (still there?) a +0 shortbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 leather armour (still there?) (38, 29, D) a scarf of resistance (unseen) (39, 0, D) a +0 battleaxe (39, 1, D) a ring of protection from cold (39, 3, D) an adder corpse (39, 7, D) a +0 mace a +0 robe a naga corpse (39, 8, D) a +0 halberd a +0 robe a naga corpse (39, 21, D) a +0 long sword a +0 robe an elf corpse (39, 22, D) a +3 athame (still there?) a +0 robe (still there?) (39, 29, D) a parchment of Hailstorm (40, 1, D) an amulet of chemistry (40, 4, D) an adder corpse (40, 6, D) a +0 partisan a +0 tower shield a naga corpse a naga corpse (40, 20, D) a +0 long sword a +0 robe an elf corpse (40, 21, D) a +0 falchion a +0 robe an elf corpse (40, 23, D) a +0 rapier a +0 rapier a +0 leather armour (40, 24, D) a +1 dagger of speed (still there?) a +0 robe (still there?) (40, 29, D) a +2 robe (unseen) (41, 0, D) a +1 plate armour of poison resistance (unseen) (41, 1, D) a +2 great sword of holy wrath (unseen) (41, 6, D) a +2 spear of venom (still there?) a +0 robe (still there?) (41, 7, D) a guardian serpent corpse (41, 8, D) a +0 club a +0 robe (41, 14, D) a +2 scimitar (unseen) (41, 15, D) a +1 leather armour of cold resistance (unseen) (41, 17, D) a +0 rapier a +0 robe (41, 20, D) a +5 spear of venom (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (41, 21, D) a +0 longbow a +0 leather armour an elf corpse (41, 29, D) a +2 antimagic dagger (unseen) (42, 0, D) a parchment of Fortress Blast (42, 1, D) the +1 chain mail of the Orcish Mines {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (unseen) (42, 14, D) a +1 short sword of venom (unseen) (42, 15, D) a +0 rapier a +0 leather armour an elf corpse (42, 20, D) a +0 rapier a +0 leather armour (42, 22, D) a +4 vampiric rapier (still there?) a +0 robe (still there?) an elf corpse (still there?) (42, 29, D) a +1 cloak of willpower (unseen) (43, 14, D) a +0 short sword (43, 15, D) a +2 shortbow of draining (unseen) (43, 29, D) a ring of protection from fire (49, 1, D) a staff of conjuration (unseen) (49, 12, D) a +0 leather armour (49, 18, D) a +2 trident of venom (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (49, 24, D) a +3 leather armour of positive energy (unseen) (49, 36, D) a +0 vampiric dagger (unseen) (49, 37, D) a +4 orcbow of flaming (unseen) (50, 0, D) a +2 ring mail of willpower (50, 13, D) an amulet of regeneration (50, 16, D) a +0 rapier of electrocution (still there?) a +0 robe (still there?) (50, 17, D) a snapping turtle corpse (skeletalised by now) (50, 18, D) an alligator snapping turtle corpse (skeletalised by now) (50, 25, D) a parchment of Magnavolt (50, 36, D) a +2 spear of venom (unseen) (51, 12, D) a +1 vampiric trident (51, 17, D) a +0 trident of protection (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 18, D) a +0 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (51, 24, D) a +1 dagger of venom (unseen) (51, 25, D) a +2 scale mail of willpower (unseen) (51, 36, D) a +1 athame of freezing (51, 37, D) a +1 sling of freezing (unseen) (52, 0, D) a ring of wizardry (52, 1, D) the +6 whip of Beyond {speed, ^Fragile Dex+4} ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (52, 18, D) a +2 trident of distortion a +0 robe (52, 19, D) a +1 vampiric spear (still there?) a javelin (still there?) a +1 ring mail of cold resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 20, D) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (52, 24, D) a staff of air (unseen) (52, 25, D) a parchment of Tukima's Dance (52, 30, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (52, 31, D) a +1 antimagic war axe a +0 animal skin a spriggan corpse (skeletalised by now) (52, 36, D) a +4 halberd of freezing (52, 37, D) a staff of conjuration (unseen) (53, 0, D) a +4 broad axe of venom (53, 1, D) a staff of cold (unseen) (53, 6, D) a +3 trident (still there?) a +0 robe (still there?) (53, 12, D) a +0 long sword of holy wrath (53, 13, D) a +2 battleaxe of electrocution (53, 17, D) the +6 broad axe of the Ageless Nightcaps {reap, rN+ Will+ Str+4 Int-2} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a serpent talisman a spider talisman a +6 ring of strength an amulet of reflection (53, 25, D) a +2 bardiche of holy wrath (unseen) (53, 30, D) a +0 hand axe a +0 animal skin (53, 36, D) a staff of air (53, 37, D) a ring of resist corrosion (54, 0, D) a +0 chain mail of cold resistance (54, 6, D) a +3 war axe (still there?) a +0 robe (still there?) a +0 short sword (still there?) (54, 7, D) a ghoul corpse (54, 12, D) a staff of conjuration (54, 13, D) a staff of earth (54, 24, D) a staff of necromancy (unseen) (54, 31, D) a +0 robe a blink frog corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (54, 44, D) a +2 great sword of flaming (still there?) a +1 great sword of flaming (still there?) a +1 great sword of flaming (still there?) (55, 0, D) a +2 chain mail of fire resistance (unseen) (55, 1, D) a staff of earth (unseen) (55, 13, D) a +0 dagger of draining (unseen) (55, 24, D) a +1 spectral quarterstaff (unseen) (55, 43, D) a +1 battleaxe of flaming a +0 chain mail a human corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (56, 5, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (56, 6, D) a +2 scimitar (still there?) a +0 robe (still there?) (56, 7, D) a +0 battleaxe a +0 robe (59, 36, D) the +1 scale mail of the Four Wishes {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the +0 ring mail of the Thunderstorm {Rampage Regen+ Str-5 Slay+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the +2 leather armour of the Evil One {rPois rC- Will+ Str+2} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a quill talisman an inkwell talisman a +0 buckler a +0 scale mail a +0 long sword (61, 8, D) a staff of fire (unseen) (61, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 16, D) an amulet of regeneration (61, 26, D) a +1 heavy spear (unseen) (62, 0, D) a +4 chain mail of fire resistance (62, 8, D) a +3 leather armour of positive energy (62, 12, D) a +0 trident (62, 26, D) a staff of fire (unseen) (62, 36, D) a +6 flail of holy wrath (unseen) (62, 37, D) a +1 orcbow of electrocution (unseen) (63, 0, D) a ring of flight (63, 2, D) a +2 glaive of venom (unseen) (63, 5, D) a +0 hand axe a +0 robe (63, 10, D) a +0 trident a boomerang (63, 16, D) a +6 ring of dexterity (63, 17, D) a +2 shortbow of freezing (63, 26, D) a staff of cold a ring of magical power (63, 30, D) a +2 battleaxe of flaming (unseen) (63, 36, D) a +0 battleaxe (63, 37, D) an orb of mesmerism (unseen) (64, 12, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (64, 16, D) a +0 scimitar of electrocution (unseen) (64, 17, D) a staff of necromancy (unseen) (64, 22, D) 5 large rocks a cyclops corpse (skeletalised by now) (64, 23, D) a +0 giant spiked club (64, 27, D) a +2 vampiric glaive (64, 42, D) a +0 mace (65, 21, D) a +0 giant club (65, 22, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (65, 23, D) a +0 dire flail a +0 giant club a +0 great mace a +0 giant club a two-headed ogre corpse (skeletalised by now) (65, 26, D) a +3 scimitar of flaming (65, 31, D) a +2 mace (still there?) a +0 robe (still there?) (65, 42, D) a +1 broad axe of flaming a +0 robe (65, 43, D) a +0 robe (66, 30, D) a +0 scimitar (68, 0, D) a +2 spear of flaming (70, 8, D) a staff of air (unseen) (70, 36, D) a +2 ring mail of willpower (70, 37, D) a +5 spear of venom (unseen) (71, 17, D) a staff of alchemy (unseen) (71, 26, D) the +8 giant spiked club "Erchalire" {flame, rC++ Dex+2 SInv Stlth+} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 27, D) a parchment of Stone Arrow (71, 36, D) a +4 scimitar of protection (71, 37, D) a +1 plate armour of willpower (unseen) (72, 8, D) a staff of cold (unseen) (72, 26, D) a +1 great mace of protection (unseen) (72, 27, D) a +4 scale mail of fire resistance (unseen) (72, 36, D) a staff of air (unseen) (73, 1, D) a staff of conjuration (unseen) (73, 10, D) a +0 glaive (73, 17, D) a staff of fire (unseen) (73, 23, D) an iguana corpse (skeletalised by now) (73, 26, D) the +7 athame "Kifeto Geeni" {devious, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (73, 27, D) a condenser vane (73, 36, D) a +2 plate armour of resonance (unseen) (73, 37, D) a ring of flight (73, 42, D) a bullfrog corpse (skeletalised by now) (75, 22, D) a yak corpse (skeletalised by now) (75, 42, D) a bullfrog corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now)