Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6152810914343901895 26 ixvv the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 2, 2025. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1506 turns). ixvv the Conjurer (Deep Elf Conjurer) Turns: 1506, Time: 00:01:53 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 2/8 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: mighty, hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. You spent 36 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of experience {unknown} g - 2 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.3 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 85% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. The air fills with toxic fumes! As you read the scroll labelled XIZA DYBLO, it crumbles to dust. It was a scroll of poison. Terence hits you with a +0 mace. As you read the scroll labelled FOIWU JALEIROE, it dissolves into smoke. It was a scroll of fog. Terence hits you with a +0 mace! As you read the scroll labelled JAGHOT NUWNADA, it crumbles to dust. It is a scroll of identify. g - 3 potions of might Terence barely misses you. You aren't carrying any scrolls. You feel very mighty all of a sudden. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You feel better. Terence hits you with a +0 mace. It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 mace. You punch Terence! Terence is severely wounded. You hit Terence. Terence is almost dead. Terence barely misses you. You hit Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ........ ).#####... .####### #○§§§ #....... ##.....## ## ○§○# #.##.... #.......##... §§§# # ##.._. ....>....#.# #○§# #..... .♣.....♣...# #§○# #.#..... ......)..# #§§# #.#..... ...♣.♣...# #§@# #.#..... ......)..# #§@# #.#..... .♣.....♣.# #☼§# #.#..... ....>....######☼☼## #.#..... #.......#.....§§§§########.#..... ##.....#########○○.........#..... #######..######☼###.#####....... ............§☼☼##.#∩.######### ........###.○§§##.##.# ....... ..[..#..# #.##.##....######### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins 3 kobolds 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ixvv the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 564 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1061 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1101 | D:2 | Reached skill level 5 in Conjurations 1469 | D:2 | Found Irimum's Distillery. 1475 | D:2 | Bought a potion of curing for 36 gold pieces 1486 | D:2 | Noticed Terence 1506 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, chequers_decorated_corner, chequers_hall_statues_y D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_back_alley_shop, shapermc_ecumenical_altar_mp_vishouse, grunt_ministairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 45 Use: Scroll || 3 Potion || 3 Armour: Robe || 9 Dodge: Dodged || 10