Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12794117343781578069 60 ixvv the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on May 2, 2025. Was an Initiate of Sif Muna. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (2187 turns). ixvv the Conjurer (Human Conjurer) Turns: 2187, Time: 00:02:59 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 6% Magic: 1/7 EV: 11 Int: 20 God: Sif Muna [......] Gold: 112 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of acquirement {unknown} f - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions c - a potion of might {unknown} j - 2 potions of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Shops: D:1 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History HP restored. The web tears apart. Things that are here: 12 gold pieces; a hobgoblin corpse A gnoll is nearby! You now have 112 gold pieces (gained 12). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! The searing ray misses the gnoll. The gnoll hits you but does no damage. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... #.# ##.## ##.##### #.# ##.<.## #.# #.# #.....########.# #.###########.............# #...........##..########### ###########.##..# #|....# ####.## #@# #.# #j# #.# #.# #.# ############ #########.###..........# ..............########.# ##.##......### #.# You could see a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 2 giant cockroaches (D:2) 3 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons A bat (D:1) A frilled lizard (D:1) 6 goblins 8 kobolds 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ixvv the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 285 | D:1 | Found Plog's Jewellery Shop. 405 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 559 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/6 1490 | D:2 | Found a faded altar of an unknown god. 1572 | D:2 | Reached skill level 5 in Conjurations 1632 | D:2 | Found a shimmering blue altar of Sif Muna. 1642 | D:2 | Became a worshipper of Sif Muna the Loreminder 2072 | D:2 | Reached XP level 4. HP: 10/30 MP: 2/7 2187 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_shops, shop, serial_bayou_pond_d D:2: layout_loops_corners, basic_altar, nicolae_ecumenical_snake_handling, minmay_shallow_snake_nest Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Cast: Magic Dart | 78 | 2 || 80 Searing Ray | 4 | 2 || 6 Use: Potion | 1 | || 1 Armour: Robe | 20 | 7 || 27 Dodge: Dodged | 13 | 2 || 15