Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5135760826532312903 4417 ixvv the Thaumaturge (level 10, -13/48 (50) HPs) Began as a Deep Elf Conjurer on May 2, 2025. Was an Initiate of Sif Muna. Mangled by a clockwork bee (15 damage) ... summoned by Sprozz ... on level 7 of the Dungeon. The game lasted 00:24:04 (8028 turns). ixvv the Thaumaturge (Deep Elf Conjurer) Turns: 8028, Time: 00:24:05 HP: -13/48 (50) AC: 5 Str: 4 XL: 10 Next: 14% MP: 21/29 EV: 11 Int: 28 God: Sif Muna [......] Gold: 526 SH: 0 Dex: 13 Spells: 21/35 levels left rFire + . . y - +7 short sword of Exoneration {holy, rPois rCorr} rCold . . . (no offhand) rNeg . . . v - +0 robe {rF+} rPois + (no helmet) rElec . o - +0 cloak rCorr + k - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.42/turn %: clarity @: lightly drained A: magic regeneration, clarity, subdued magic 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 526 gold pieces. Inventory: Hand Weapons n - a +3 quarterstaff of chaos u - a +3 short sword of freezing y - the +7 short sword of Exoneration (weapon) {holy, rPois rCorr} (You found it on level 6 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. B - a +4 quarterstaff of holy wrath Armour a - a +1 robe k - a +1 pair of gloves (worn) o - a +0 cloak (worn) v - a +0 robe of fire resistance (worn) Jewellery c - a +4 ring of protection p - the ring "Oxilairi" {rElec rF- rC+ Ice} (You took it off a centaur on level 6 of the Dungeon) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. x - an amulet of guardian spirit Wands d - a wand of polymorph (10) l - a wand of mindburst (18) Scrolls g - a scroll of torment h - 3 scrolls of teleportation s - 2 scrolls of immolation t - a scroll of blinking w - a scroll of fear A - 3 scrolls of summoning Potions b - 2 potions of might e - a potion of haste f - 2 potions of attraction {unknown} i - a potion of cancellation m - a potion of brilliance {unknown} q - a potion of invisibility r - a potion of lignification z - a potion of resistance {unknown} Skills: - Level 0.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 13.3 Spellcasting + Level 12.4 Conjurations - Level 0.5 Alchemy * Level 1.3 Invocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 21% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 1% 4 e - Hailstorm Conj/Ice 41% 3d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Freeze Ice 56% 1d7 2% 1 Confusing Touch Hex 14% N/A 7% 3 Frozen Ramparts Ice 28% 1d5 7% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 7% 3 Dispel Undead Necr 14% 3d10 24% 4 Forge Monarch Bomb Fire/Frge 7% 4d6 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Xom Zin The Shining One Shops: D:5 !* D:7 * Annotations: D:7 Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. Message History Sprozz is moderately wounded. Sprozz continues winding his clockwork bee.... Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +0 hand axe and wearing a +0 leather armour (moderately wounded, winding a clockwork bee, 83% to hit) You focus your ray upon Sprozz. The searing ray hits Sprozz. Sprozz is moderately wounded. (Press . to maintain the ray.) Sprozz continues winding his clockwork bee.... The searing ray hits Sprozz. Sprozz is heavily wounded. Sprozz continues winding his clockwork bee.... The searing ray hits Sprozz! Sprozz is heavily wounded. With a metallic buzz, Sprozz's clockwork bee launches itself at you. Sprozz hits you with a +0 falchion! Sprozz closely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +0 hand axe and wearing a +0 leather armour (heavily wounded, 83% to hit) You focus your ray upon Sprozz. The searing ray hits Sprozz! Sprozz is severely wounded. (Press . to maintain the ray.) Sprozz hits you with a +0 falchion! Sprozz hits you with a +0 hand axe. The clockwork bee barely misses you. The searing ray misses Sprozz. The clockwork bee stings you. Sprozz hits you with a +0 falchion. Sprozz hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The clockwork bee stings you but does no damage. The searing ray hits Sprozz. Sprozz is severely wounded. Sprozz casts a spell at you. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you! * * * LOW HITPOINT WARNING * * * The clockwork bee stings you! You die... .....##.......#.#...........##... ....###.......#..............###. [...........>......<............. .....##.###.###.................. .........#..##...............#... ............#.................... ....................#............ ..........#....g....#........)... ...............y@..#............. ...#...............#...........## #.###....##.......##..[.......... ### ##...##..............##...... ##....#............#.#.....# #...##........###......#..# #######......## #.#...##... ##..#.....### #.......... ##.....#...#.## #........## You could see Sprozz and a clockwork bee (minion, tempered). Vanquished Creatures Joseph (D:7) Grinder (D:4) Blorkula the Orcula (D:5) A wyvern (D:7) Edmund (D:5) 3 water moccasins An ice beast (D:5) 2 sky beasts 4 ogres 3 centaurs A phantom (D:5) A kobold brigand (D:7) A bullfrog (D:6) A gnoll sergeant (D:5) 2 scorpions 23 wights 3 vampire bats (D:5) 3 bombardier beetles 2 jellies A hound (D:5) Crazy Yiuf (D:2) A gnoll bouda (D:7) A sleepcap (D:6) Jessica (D:2) 5 iguanas An orc wizard (D:5) 11 gnolls 9 adders 2 white imps 3 dart slugs 10 orcs A ribbon worm (D:5) 24 hobgoblins 8 jackals 4 quokkas 3 ball pythons 6 bats 3 endoplasms 4 frilled lizards 6 giant cockroaches 30 goblins 17 kobolds 6 rats 213 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ixvv the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 164 | D:1 | Learned a level 2 spell: Searing Ray 263 | D:1 | Reached skill level 5 in Conjurations 971 | D:2 | Noticed Jessica 977 | D:2 | Killed Jessica 978 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1324 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1431 | D:2 | Noticed Crazy Yiuf 1562 | D:2 | Killed Crazy Yiuf 1852 | D:3 | Learned a level 4 spell: Fulminant Prism 1913 | D:3 | Noticed a water moccasin 2083 | D:3 | Killed a water moccasin 2084 | D:3 | Reached skill level 4 in Spellcasting 2084 | D:3 | Reached XP level 5. HP: 2/28 MP: 6/13 2388 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2388 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2425 | D:3 | Reached XP level 6. HP: 27/32 MP: 6/14 3184 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3252 | D:4 | Reached skill level 5 in Spellcasting 3389 | D:4 | Noticed Grinder 3397 | D:4 | Killed Grinder 3398 | D:4 | Reached skill level 6 in Spellcasting 3398 | D:4 | Reached XP level 7. HP: 36/36 MP: 4/18 3524 | D:4 | You fall into a shaft and drop 1 floor! 3524 | D:5 | Entered Level 5 of the Dungeon 4382 | D:5 | Reached skill level 7 in Spellcasting 4551 | D:5 | Noticed Blorkula the Orcula 4643 | D:5 | Found Zama Jou's Elemental Accessories. 4746 | D:5 | Killed Blorkula the Orcula 4747 | D:5 | Reached skill level 8 in Spellcasting 4747 | D:5 | Reached XP level 8. HP: 38/41 MP: 7/22 4847 | D:5 | Noticed Edmund 4856 | D:5 | Killed Edmund 4994 | D:5 | Found a staircase to the Ecumenical Temple. 5002 | Temple | Entered the Ecumenical Temple 5160 | D:5 | Reached skill level 9 in Spellcasting 5172 | D:5 | Reached skill level 10 in Conjurations 5286 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5290 | D:5 | Found a white marble altar of Elyvilon. 5308 | D:5 | Found Plog's Distillery. 5611 | D:6 | Reached skill level 10 in Spellcasting 5649 | D:6 | Reached XP level 9. HP: 12/45 MP: 18/25 5793 | D:6 | Reached skill level 11 in Spellcasting 5904 | D:6 | Identified the ring "Oxilairi" {rElec rF- rC+ Ice} 6490 | D:6 | Identified the +7 short sword of Exoneration {holy, rPois | rCorr} 6508 | D:6 | Reached skill level 12 in Spellcasting 6689 | D:7 | Noticed Joseph 7042 | D:7 | Found a shimmering blue altar of Sif Muna. 7043 | D:7 | Found a broken altar of Ashenzari. 7050 | D:7 | Became a worshipper of Sif Muna the Loreminder 7176 | D:7 | Found Koskuf's General Store. 7380 | D:7 | Reached skill level 13 in Spellcasting 7463 | D:7 | Killed Joseph 7464 | D:7 | Reached XP level 10. HP: 7/50 MP: 11/29 7580 | D:7 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 7580 | D:7 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 7580 | D:7 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 7580 | D:7 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 7580 | D:7 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 7580 | D:7 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 7581 | D:7 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 7581 | D:7 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 7581 | D:7 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 7582 | D:7 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 7582 | D:7 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 7582 | D:7 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 7730 | D:8 | Learned a level 3 spell: Hailstorm 7741 | D:8 | Reached skill level 1 in Invocations 7741 | D:8 | Noticed Sprozz 8028 | D:7 | HP: 2/48 [Sprozz (12)] 8028 | D:7 | Mangled by a clockwork bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring D:2: layout_rooms, cheibrodos_gnoll_hut, uniq_crazy_yiuf_cottage, uniq_jessica D:3: minmay_goblin_kobold_castle, layout_basic D:4: minmay_inner_zag, layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, hangedman_abyss_or_decor_stagger, uniq_grinder D:5: layout_basic, grunt_temple_overflow_open, minmay_temple_entry_arrows, serial_shops, shop, nicolae_elemental_shop, columned_hall_lemuel, uniq_edmund, uniq_blorkula_the_orcula D:6: layout_cave_pools D:7: layout_cave_pools, chequers_temple_overflow_statue_of_worship, serial_shops, shop, amcnicky_mini_pool_medium, uniq_joseph D:8: layout_rooms, nicolae_uskayaw_suspiria, slow_altar_2, david_lair_generic, uniq_sprozz Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 10 12 | 12.4 Spellcasting | 4 6 8 10 13 | 13.3 Invocations | 1 | 1.3 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 58 | 108 | 165 | 5 || 336 Searing Ray | 1 | 12 | 48 | 5 || 66 Fulminant Prism | | 4 | 19 | 3 || 26 Hailstorm | | | | 1 || 1 Use: Potion | | 6 | 7 | 3 || 16 Scroll | | 1 | 4 | 7 || 12 Armour: Robe | | 28 | 62 | 17 || 107 Skin | | | 1 | || 1 Dodge: Dodged | 3 | 21 | 54 | 10 || 88