j0k3r Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -30, D:1) a +0 barding (7, -10, D:1) a quokka skeleton a bat skeleton (16, -9, D:1) a rat skeleton (20, -31, D:1) a +0 ring mail (20, 6, D:1) a frilled lizard corpse (skeletalised by now) (24, -39, D:1) a +0 club (26, -23, D:1) a +0 dagger (26, -16, D:1) a +0 spear (41, -12, D:1) 5 stones (41, 1, D:1) a ball python corpse (skeletalised by now) (47, -39, D:1) a quokka corpse (skeletalised by now) (48, -28, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (28, -16, D:2) a ball python skeleton (28, 14, D:2) a rat skeleton (29, -8, D:2) a jackal skeleton (30, -14, D:2) a +0 mace (37, 23, D:2) an adder corpse (skeletalised by now) (38, 15, D:2) a bat corpse (skeletalised by now) (39, -2, D:2) a +0 mace (52, -13, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (62, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -17, D:3) a quokka corpse (1, -4, D:3) a hobgoblin corpse (skeletalised by now) (2, -3, D:3) a rat corpse (skeletalised by now) (3, -4, D:3) a +0 scale mail (4, 6, D:3) a +0 club an orc corpse (skeletalised by now) (5, -7, D:3) an adder corpse (skeletalised by now) (5, -1, D:3) a +0 buckler (6, -21, D:3) a ball python skeleton (6, -8, D:3) a hobgoblin corpse (skeletalised by now) (6, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, -8, D:3) a quokka corpse (skeletalised by now) (7, 2, D:3) the +2 scale mail "Zuemam" {+Blink Will++ rCorr Int-3} +Blink: It lets you blink. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (8, 0, D:3) a ball python corpse (skeletalised by now) (8, 2, D:3) a quill talisman (9, -4, D:3) a +0 barding (13, -6, D:3) a quill talisman (14, 1, D:3) an adder corpse (skeletalised by now) (15, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -18, D:3) a hobgoblin corpse (skeletalised by now) (16, -2, D:3) a quokka corpse (skeletalised by now) (18, 5, D:3) a +0 leather armour (23, 9, D:3) a +0 flail a boomerang (24, 7, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (24, 9, D:3) a +0 mace an orc corpse (skeletalised by now) (25, 6, D:3) a +0 club an orc corpse (skeletalised by now) (26, -2, D:3) an adder skeleton (27, -17, D:3) 2 poisoned darts (29, -5, D:3) an adder skeleton (30, -31, D:3) a +0 ring mail (31, -25, D:3) a bat corpse (skeletalised by now) (33, -18, D:3) a +0 dagger (38, -21, D:3) the +6 ring mail of the Bells {rElec Will+ Dex+5 SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (42, -16, D:3) a +0 hand axe a goblin corpse (skeletalised by now) (43, -18, D:3) a +0 club a +0 club a +0 leather armour the goblin skeleton of Ijyb (44, -6, D:3) a +0 sling (45, -11, D:3) a hobgoblin corpse (skeletalised by now) (45, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (45, 4, D:3) a +0 club Level 4 of the Dungeon (12, 9, D:4) a clockroach corpse (20, 13, D:4) a +0 club a +0 chain mail an orc corpse (24, 10, D:4) a +0 flail an orc corpse the Ecumenical Temple