jackrevol Level 1 of the Dungeon [Shop] Kurch's General Store a book of Air (265 gold) a scroll of teleportation (39 gold) a +0 hand axe (39 gold) a scroll of blinking (unknown) (123 gold) a parchment of Soul Splinter (52 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (453 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a scroll of enchant weapon (97 gold) a +1 kite shield of protection (247 gold) (0, 0, D:1) a +0 robe (1, 3, D:1) a bat corpse (skeletalised by now) (5, 14, D:1) a hobgoblin corpse (skeletalised by now) (15, 24, D:1) a quokka skeleton (19, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 10, D:1) a +0 short sword (22, -5, D:1) a +0 club (22, 7, D:1) a +0 leather armour (23, 5, D:1) a +0 short sword (28, 8, D:1) a ball python skeleton (28, 13, D:1) a rat skeleton (32, -16, D:1) a +0 short sword 2 stones (39, -9, D:1) a hobgoblin skeleton (41, 38, D:1) 5 poisoned darts (42, -16, D:1) a +0 club a goblin corpse (42, 16, D:1) a +0 robe (52, -1, D:1) a jackal corpse (skeletalised by now) (52, 1, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (1, 0, D:2) a ribbon worm corpse (3, 0, D:2) a bat corpse (14, 6, D:2) a +0 whip of draining a kobold corpse