Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 12272170464449424451 70 jackrevol the Shooter (level 4, 0/33 HPs) Began as a Coglin Hunter on June 29, 2026. Constricted to death by Sigmund (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (830 turns). jackrevol the Shooter (Coglin Hunter) Turns: 830, Time: 00:03:15 Health: 0/33 AC: 4 Str: 11 XL: 4 Next: 22% Magic: 4/4 EV: 1 Int: 9 God: Gold: 100 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Lars} rCold . . . (100%) c - +0 sling {Sieglinde} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lars} c - a +0 sling (offhand) {Sieglinde} Missiles e - 6 atropa-tipped darts Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies Potions w - 2 potions of heal wounds f - a potion of curing {unknown} j - a potion of magic {unknown} d - a potion of haste {unknown} k - a potion of might {unknown} Skills: - Level 2.2 Fighting + Level 4.9 Ranged Weapons - Level 2.0 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Grave Claw Necr 0% 2d7 63% 2 Animate Dead Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The vines' grasp on you weakens, but your attempt to escape fails. Sigmund asks, "Do you like me?" Sigmund barely misses you. The vines constrict you. * * * LOW HITPOINT WARNING * * * You escape the vines' grasp. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +1 scythe of entangling! * * * LOW HITPOINT WARNING * * * You becomes entangled by vines. The vines constrict you. You die... Sigmund begins carving another notch in his scythe. ######### #### ........# ...# ........# ...# ......... ###### .... ........# #.)... .... ......@.###+## ##.###. .... #@##...# #.†.#.. ...# #..'.ß.## ##.ß.+.# ...# ####....# #....### ...# ##...###...## # #### #....#....# # ##.......## # #.<.ß.<.# # ### #........ #.......## # ..#### #........ #....#....# # You could see Sigmund. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) 3 orcs (D:2) 3 endoplasms 3 hobgoblins 2 jackals (D:1) 4 quokkas 3 ball pythons A bat (D:1) 3 frilled lizards 3 goblins (D:2) A kobold (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrevol the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 320 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached skill level 4 in Ranged Weapons 513 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 718 | D:2 | Encountered Jessica 720 | D:2 | Killed Jessica 721 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 819 | D:2 | Encountered Sigmund 830 | D:2 | Constricted to death by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_micro_e D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, grunt_ministairs_13, guppyfry_early_orc_mine, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 | 4.9 Fighting | | 2.2 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 38 || 142 Read: Identify | 1 | || 1 Armour: Leather armour | 7 | 7 || 14 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 845 | 819 | 26 | 0 | 657 | 2 | 422.5 | Dungeon | 845 | 819 | 26 | 0 | 657 | 2 | 422.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 512 daAuts D:2: 332 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+