Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 277716554595259946 133 jackrevol the Shooter (level 5, -5/40 HPs) Began as a Coglin Hunter on July 1, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1322 turns). jackrevol the Shooter (Coglin Hunter) Turns: 1322, Time: 00:01:48 Health: -5/40 AC: 3 Str: 11 XL: 5 Next: 16% Magic: 5/5 EV: 11 Int: 9 God: Gold: 130 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Jaspreet} rCold . . . (100%) c - +0 sling {Agam} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jaspreet} c - a +0 sling (offhand) {Agam} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} Potions f - a potion of might {unknown} j - 2 potions of enlightenment {unknown} k - a potion of moonshine {unknown} Skills: + Level 2.8 Fighting * Level 4.5 Ranged Weapons + Level 1.6 Armour + Level 2.6 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 63% 2 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the fungus but does no damage. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the fungus. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the fungus. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the fungus. The fungus is lightly damaged. You shoot a sling bullet. The sling bullet hits the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You see here a +0 hammer. Found four hammers. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. Found two hammers. Okay, then. You open the door. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. Crazy Yiuf cries, "You leg down broken song, no?" Crazy Yiuf hits you with a +3 quarterstaff of chaos. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ######## ##.#P.#.### ### ###.....)#))##))÷# #.....P◊####@ğ...# ##.#..#### ###).)# ####....## ### ########## >.......# #......... #.##..### #......... ......###### ##### #......... .........#.####...## #......... .........#.........# #.......†. ..........†........# #######... You could see Crazy Yiuf. Vanquished Creatures A phantom (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 9 endoplasms 5 hobgoblins 4 quokkas 5 ball pythons (D:2) 5 bats 3 frilled lizards (D:1) 7 goblins 3 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrevol the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 98 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 637 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 639 | D:1 | Reached skill level 4 in Ranged Weapons 836 | D:2 | Reached skill level 1 in Armour 1044 | D:2 | Encountered a phantom 1055 | D:2 | Killed a phantom 1056 | D:2 | Reached XP level 4. HP: 17/34 MP: 4/4 1056 | D:2 | Reached XP level 5. HP: 20/40 MP: 5/5 1197 | D:2 | Found a faded altar of an unknown god. 1316 | D:2 | Encountered Crazy Yiuf 1322 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, nrook_mini_backslash, minmay_parallelograms, minmay_close_crescents D:2: layout_basic, basic_ecumenical_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.6 Ranged Weapons | 4 | 4.5 Armour | 1 | 1.6 Fighting | | 2.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 52 || 200 Armour: Leather armour | 6 | 3 || 9 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1345 | 1336 | 9 | 0 | 1140 | 2 | 672.5 | Dungeon | 1345 | 1336 | 9 | 0 | 1140 | 2 | 672.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:2: 524 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+