Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 12692470546663645480 1 jackrevol the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on July 1, 2026. Quit the game on level 1 of the Dungeon on July 15, 2026. The game lasted 00:00:41 (22 turns). jackrevol the Shooter (Coglin Hunter) Turns: 22, Time: 00:00:41 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 8 God: Gold: 14 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Deb} rCold . . . (100%) c - +0 sling {Noss} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Deb} c - a +0 sling (offhand) {Noss} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, jackrevol the Coglin Hunter. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, jackrevol the Coglin Hunter. Press ? for a list of commands and other information. Found an escape hatch in the floor. No target in view! You now have 3 gold pieces. You now have 14 gold pieces (gained 11). You encounter an endoplasm. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! You encounter a bat. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the bat but does no damage. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#......# #......###.....# ........#......# ##.............# ..............### #######.......... #.######... #.# .... #@# .## #............> #........b.... #............. #.......####.. ######.## . #.# #.# You could see a bat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrevol the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Action || total ---------------------------++------- Fire: Sling || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 17 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 17 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+