Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13180787389901946351 0 jacquespoturiers the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Feb 24, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (21 turns). jacquespoturiers the Grave Robber (Mummy Necromancer) Turns: 21, Time: 00:00:10 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Welcome, jacquespoturiers the Mummy Necromancer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a grey potion. There is an empty arch of ancient stone here. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! You feel a surge of power! The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. You die... #..!≈...# #.⌠.≈.⌠.# #...≈...# ###...### ##∩## #.# #.# #.# #@# #........ ###j##### .# # You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jacquespoturiers the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 21 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, minmay_box_of_dots Action || total ---------------------------++------- Cast: Soul Splinter || 1 Armour: Robe || 3 Dodge: Dodged || 1