Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 8556635997905802152 372 jameshan the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on Mar 19, 2026. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:39:12 (4305 turns). jameshan the Conjurer (Deep Elf Conjurer) Turns: 4305, Time: 00:39:13 Health: -5/32 AC: 2 Str: 4 XL: 6 Next: 43% Magic: 2/16 EV: 11 Int: 25 God: Sif Muna [......] Gold: 192 SH: 0 Dex: 13 Spells: 1/16 levels left rFire . . . (100%) d - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom c - a +0 quarterstaff Armour a - a +0 robe (worn) Magical Staves d - a staff of necromancy (weapon) Wands a - a wand of flame (29) Scrolls g - a scroll of fog N - 2 scrolls of noise h - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} p - a scroll of poison l - 2 scrolls of brand weapon {unknown} Potions g - a potion of magic w - a potion of heal wounds a - a potion of ambrosia c - 3 potions of curing b - a potion of brilliance Baubles g - 2 flux baubles Skills: + Level 2.7 Dodging + Level 5.6 Stealth + Level 5.5 Spellcasting + Level 6.0 Conjurations + Level 0.7 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Poisonous Vapours Alch/Air 32% 1d2 7% 1 d - Fulminant Prism Conj/Alch 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 f - Mephitic Cloud Conj/Alch/Air 18% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 2% 1 Apportation Tloc 12% N/A 8% 1 Soul Splinter Necr 40% N/A 8% 1 Hailstorm Conj/Ice 22% 3d7 7% 3 Jinxbite Hex 12% 2d2 12% 2 Gloom Hex/Necr 20% N/A 24% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Summon Seismosaurus Egg Summ/Erth 6% N/A 61% 4 Alistair's Intoxication Alch 6% N/A 85% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:3 1 runed translucent door, exclusion: floor, Crazy Yiuf, Sigmund D:4 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc wizard. It is wielding a +0 dagger. Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. A centaur comes into view. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow closely misses you. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ....#>...........#.........##.... #.............#..##..#........... #...........#........##.......... #.......##.##..#................. .........####.###....*c.......... ##............###................ ......#........##.........รท...... <.....#.........#...............< ........#......#@.........#....)> ........##.....#....##....#....). .........#.........#####.#####.## ...................## ### #..... ........#..##.....#.# #..... ....###.###......##.## ##.... .....................# ##... ##.....#....#........# #### ##.#.###...#.......## # You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures A scorpion (D:5) A bes kemwar (D:5) A jelly (D:4) An orc priest (D:5) 9 adders A shadow imp (D:4) 3 dart slugs A ribbon worm (D:3) 31 orcs 5 endoplasms 6 hobgoblins 6 jackals (D:2) A quokka (D:2) 7 ball pythons 7 bats 4 frilled lizards 5 goblins 7 kobolds 7 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jameshan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Found a faded altar of an unknown god. 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 798 | D:2 | Reached skill level 5 in Conjurations 809 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 978 | D:2 | Learned a level 2 spell: Searing Ray 1607 | D:3 | Encountered Sigmund 1612 | D:2 | Learned a level 1 spell: Poisonous Vapours 1664 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1701 | D:3 | Learned a level 4 spell: Fulminant Prism 1883 | D:3 | Found a burning altar of Makhleb. 2496 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2682 | D:3 | Encountered Crazy Yiuf 2722 | D:4 | Found a blossoming altar of Fedhas. 2759 | D:4 | Reached skill level 5 in Spellcasting 2759 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2888 | D:5 | Entered Level 5 of the Dungeon 3184 | D:4 | Found a transporter. 3205 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3282 | D:4 | Found a transporter. 3534 | D:5 | Encountered a centaur 3550 | D:5 | Encountered a troll 3894 | D:5 | Found a statue of an orb of fire. 3894 | D:5 | Found a statue of an orb of fire. 3902 | D:5 | Reached XP level 6. HP: 17/32 MP: 9/16 3959 | D:5 | Found a staircase to the Ecumenical Temple. 3981 | Temple | Entered the Ecumenical Temple 4036 | Temple | Became a worshipper of Sif Muna the Loreminder 4127 | D:5 | Reached skill level 5 in Stealth 4127 | D:5 | Reached skill level 6 in Conjurations 4159 | D:5 | Learned a level 3 spell: Mephitic Cloud 4305 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, ebering_ecumenical_altar_rust D:2: layout_rooms, nicolae_elevator_lobby_asterisk D:3: layout_loops_ring, nemelex_diamond_rough_becter, bloody_makhleb, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: gammafunk_steamed_eel, layout_loops_ring, nicolae_overflow_lobbying_the_gods D:5: layout_cave_pools, temple_hall, serial_park_tiny_2, minmay_manual_monstrance D:6: layout_rooms Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 4 5 | 5.6 Spellcasting | 4 5 | 5.5 Dodging | | 2.7 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 82 | 75 || 157 Searing Ray | 1 | 16 || 17 Fulminant Prism | | 16 || 16 Read: Fog | 1 | || 1 Identify | | 6 || 6 Armour: Robe | 4 | 16 || 20 Dodge: Dodged | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4322 | 4151 | 171 | 301 | 1457 | 7 | 617.4 | Dungeon | 4248 | 4077 | 171 | 301 | 1457 | 6 | 708.0 | Temple | 74 | 74 | 0 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 980 daAuts D:3: 874 daAuts D:2: 830 daAuts D:1: 818 daAuts D:5: 650 daAuts D:6: 95 daAuts Temple: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 40500 | 15 | 3 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++-------