jamjam2 Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (10, 18, D:1) a bat skeleton (13, 33, D:1) a +0 club a bat skeleton (17, 35, D:1) a +3 dagger (18, 7, D:1) a bat corpse (skeletalised by now) (20, 34, D:1) a +0 short sword (21, 28, D:1) a +0 whip (22, 29, D:1) a +0 short sword 4 stones (39, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 36, D:1) a +0 short sword 5 stones (53, -8, D:1) a +0 club (55, -8, D:1) a +0 spear a gnoll skeleton (55, -7, D:1) a +0 spear (56, 5, D:1) a +2 plate armour of cold resistance (58, 27, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the +12 whip of Ovul {freeze, rPois Int-2 Stlth+} rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (3, 26, D:2) a +0 dagger (7, -5, D:2) a +0 dagger 12 stones a kobold corpse (skeletalised by now) (8, -7, D:2) a rat corpse (skeletalised by now) (8, -6, D:2) a +0 club (12, 19, D:2) a +0 robe (16, 9, D:2) a +0 club (19, 16, D:2) 2 stones (21, 16, D:2) a +0 short sword (25, 26, D:2) 6 stones (26, 12, D:2) a hobgoblin skeleton (26, 14, D:2) a bat skeleton (27, 0, D:2) 3 stones (28, 15, D:2) a +2 short sword of protection (still there?) an orc corpse (still there?) (30, 18, D:2) a +0 spear a gnoll corpse (39, 31, D:2) a frilled lizard corpse (skeletalised by now) (40, 32, D:2) a hobgoblin corpse (skeletalised by now) (46, -11, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, -6, D:3) a quokka corpse (2, 0, D:3) a ball python corpse (4, -8, D:3) a +0 dagger (4, -5, D:3) 10 gold pieces (6, 3, D:3) a +0 scale mail a +0 war axe a +4 whip an orc corpse (9, 0, D:3) a +0 club