Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4753321532104838501 2 jamjam2 the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Feb 5, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). jamjam2 the Ducker (Merfolk Gladiator) Turns: 47, Time: 00:00:12 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.3 Fighting + Level 3.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A bat is nearby! You barely miss the bat. The bat is heavily wounded. The bat misses you. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat barely misses you. A bat is nearby! A goblin comes into view. It is wielding a +2 dagger of venom. The bat completely misses you. A bat comes into view. Found 11 gold pieces. Found a stone staircase leading down. The bat misses you. The bat completely misses you. There are monsters nearby! You hit the bat. The bat is moderately wounded. The bat closely misses you. x2; The bat misses you. The bat hits you but does no damage. The goblin hits you but does no damage. You are poisoned. You hit the bat. You kill the bat! You feel sick. The bat closely misses you. The goblin hits you with a +2 dagger of venom. You are more poisoned. You barely miss the bat. The bat is moderately wounded. You feel very sick. The bat barely misses you. The goblin hits you with a +2 dagger of venom. You are more poisoned. There is a lethal amount of poison in your body! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The bat completely misses you. The bat hits you but does no damage. You die... # ~~~~~~~~~~##.###.#.######. ~~~~~~~~~###.# #.......... ##########.#.# ###.####### .#.# #.# ..# #.# #.#####.# ##.# #.......####..##... #$.....b..[.......... ...###@###..###...#. #...##..# .## .........# # ...#...##... #..>##........ .... .........# ... .######### ... . You could see a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamjam2 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, chequers_serial_rivers_micro_b, minmay_split_cup_small Action || total ---------------------------++------- Melee: Long sword || 7 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 29 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 29 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts