jamjam2

the Dungeon
(3, 2, D)
  a +5 triple sword (still there?)
  a +5 great sword (still there?)
  a +5 double sword (still there?)
  a +5 demon blade (still there?)
(3, 3, D)
  a +5 lajatang
(3, 4, D)
  a +5 sling (still there?)
  a +5 longbow (still there?)
  a +5 orcbow (still there?)
  a +5 shortbow (still there?)
  a +5 triple crossbow (still there?)
  a +5 arbalest (still there?)
  a +5 hand cannon (still there?)
(4, 2, D)
  a +5 quick blade
  a +5 rapier
  a +5 dagger
(4, 3, D)
  a +5 giant spiked club (still there?)
  a +5 giant club (still there?)
  a +5 great mace (still there?)
  a +5 demon whip (still there?)
(4, 4, D)
  a +5 bardiche (still there?)
  a +5 partisan (still there?)
  a +5 demon trident (still there?)
(4, 5, D)
  a +5 executioner's axe
  a +5 battleaxe
  a +5 broad axe
(4, 7, D)
  an orb of mayhem (still there?)
  an orb of guile (still there?)
  a +3 tower shield (still there?)
  a +3 kite shield (still there?)
  a +3 buckler (still there?)
(4, 8, D)
  a +5 crystal plate armour (still there?)
  +5 golden dragon scales (still there?)
  +5 shadow dragon scales (still there?)
  +5 storm dragon scales (still there?)
  +5 ice dragon scales (still there?)
  +5 fire dragon scales (still there?)
  a +5 plate armour (still there?)
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    MP+6:       It affects your magic capacity (+6).
    Int+6:      It affects your intelligence (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    ^Drain:     It drains your maximum health when unequipped.
    Fly:        It grants you flight.
    SInv:       It lets you see invisible.
(10, 4, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(10, 5, D)
  a +6 ring of strength
  a +6 ring of strength
  a +6 ring of intelligence
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter}
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    AC+3:       It affects your AC (+3).
  the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}
    Reaping:    When you kill an enemy with your weapon, its spirit may be
    forced to fight for you.
    Hat+:       You can equip an additional hat (on the skull).
    rN+:        It protects you from negative energy.
    Int+4:      It affects your intelligence (+4).
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +7 mace of Variability {chaos, chaos arc}
    Cheibriados disapproves of the use of such an item.
  the +8 storm bow {elec, penet}
(35, 0, D)
  a +2 scale mail of poison resistance
  (unseen)
(35, 14, D)
  a +2 plate armour of poison resistance
  (unseen)
(35, 15, D)
  a +3 orcbow of draining
  (unseen)
(36, 0, D)
  a +1 cloak of stealth
  (unseen)
(36, 14, D)
  a book of Winter
(36, 15, D)
  a ring of flight
(37, 0, D)
  a +2 buckler of protection
(37, 1, D)
  a +1 dagger of venom
(37, 14, D)
  a +2 ring mail of fire resistance
  (unseen)
(37, 15, D)
  a +0 short sword of electrocution
  (unseen)
(38, 1, D)
  the +3 halberd "Toypecs" {elec, Int+4}
    Int+4:      It affects your intelligence (+4).
  (unseen)
(38, 6, D)
  +0 shadow dragon scales
  a shadow dragon corpse
(38, 14, D)
  the amulet "Qedghai" {rElec rF- RegenMP+ Dex+3}
    [amulet of magic regeneration]
    
    rElec:      It insulates you from electricity.
    rF-:        It makes you vulnerable to fire.
    RegenMP+:   It increases your rate of magic regeneration.
    Dex+3:      It affects your dexterity (+3).
  (unseen)
(38, 15, D)
  a +2 leather armour of cold resistance
  (unseen)
(38, 19, D)
  a +3 whip of holy wrath (still there?)
  a +0 robe (still there?)
(39, 1, D)
  a +3 battleaxe of electrocution
  (unseen)
(39, 6, D)
  +0 shadow dragon scales
  a shadow dragon corpse
(39, 14, D)
  the ring "Analeur" {rC++ AC+4}
    [ring of protection]
    
    rC++:       It greatly protects you from cold.
    AC+4:       It affects your AC (+4).
  (unseen)
(39, 15, D)
  a book of Sloth
(40, 1, D)
  a +2 falchion of flaming
  (unseen)
(40, 14, D)
  the +0 plate armour of the Tundras {Int+2}
    Int+2:      It affects your intelligence (+2).
  (unseen)
(40, 15, D)
  the +0 scale mail of Archoneed {Str+2 Int+2}
    Str+2:      It affects your strength (+2).
    Int+2:      It affects your intelligence (+2).
  (unseen)
(41, 14, D)
  a book of the Earth
(41, 15, D)
  the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}
    Bear:       Going berserk makes the wearer exceptionally tough, and they are
    slowed for a shorter time afterward.
    *Rage:      It berserks you when you make melee attacks (+20% chance).
    Will++:     It greatly increases your willpower.
  (unseen)
(42, 1, D)
  a +0 dagger of speed
  (unseen)
(42, 14, D)
  a +0 lightning rod (4/4)
(42, 15, D)
  a +0 lightning rod (4/4)
(43, 14, D)
  a +4 ring of protection
(43, 15, D)
  a staff of fire
  (unseen)
(49, 1, D)
  a staff of death
(49, 12, D)
  a +3 dagger of venom
  (unseen)
(49, 20, D)
  a death drake corpse (skeletalised by now)
  an ice dragon corpse (skeletalised by now)
(49, 24, D)
  a +5 ring of evasion
  a +6 ring of dexterity
  a +6 ring of dexterity
  the ring of the Mantidfly {+Blink Str+6}
    [ring of strength]
    
    +Blink:     It lets you blink.
    Str+6:      It affects your strength (+6).
(49, 37, D)
  a +3 long sword of holy wrath
  (unseen)
(50, 13, D)
  a staff of air
  (unseen)
(50, 20, D)
  a death drake corpse (skeletalised by now)
(50, 37, D)
  a +3 short sword of venom
  (unseen)
(50, 41, D)
  a +0 dagger
  a +0 robe
(51, 0, D)
  a staff of alchemy
(51, 1, D)
  a +0 mace of protection
(51, 13, D)
  a staff of air
  (unseen)
(51, 18, D)
  a rime drake corpse (skeletalised by now)
(51, 21, D)
  a death drake corpse (skeletalised by now)
(51, 24, D)
  a +2 longbow of freezing
(51, 30, D)
  a +0 robe
  a spriggan skeleton
(51, 36, D)
  the +6 halberd of the Healing Traitor {heavy, rElec rCorr Dex+3}
    rElec:      It insulates you from electricity.
    rCorr:      It protects you from acid and corrosion.
    Dex+3:      It affects your dexterity (+3).
(51, 40, D)
  a +0 scimitar
  a +0 robe
(51, 41, D)
  a +0 dagger
  a +0 robe
(52, 0, D)
  a +2 ring mail of fire resistance
(52, 13, D)
  a +2 chain mail of fire resistance
  (unseen)
(52, 14, D)
  a wyvern corpse (skeletalised by now)
(52, 16, D)
  +0 acid dragon scales
  an acid dragon corpse (skeletalised by now)
(52, 24, D)
  a +1 scale mail of fire resistance
(52, 32, D)
  a +0 robe
  a wind drake skeleton
  a wind drake skeleton
  a storm dragon skeleton
(52, 36, D)
  a staff of conjuration
(52, 37, D)
  a staff of death
(52, 40, D)
  a +0 dagger
  a +0 robe
(52, 41, D)
  a +0 dagger
  a +0 robe
(53, 0, D)
  a +0 flail of venom
(53, 12, D)
  a +0 hand axe of freezing
(53, 13, D)
  the +5 rapier "Wurec" {heavy, Str+4 Dex+2 SInv}
    Str+4:      It affects your strength (+4).
    Dex+2:      It affects your dexterity (+2).
    SInv:       It lets you see invisible.
  (unseen)
(53, 24, D)
  a +2 robe of positive energy
(53, 33, D)
  a wind drake skeleton
(53, 36, D)
  a +0 robe of willpower
(54, 0, D)
  a +3 heavy war axe
(54, 1, D)
  a staff of conjuration
(54, 12, D)
  a +2 plate armour of cold resistance
  (unseen)
(54, 16, D)
  +0 acid dragon scales
  an acid dragon corpse (skeletalised by now)
(54, 36, D)
  a +6 flail of protection
  (unseen)
(55, 0, D)
  a staff of air
(55, 1, D)
  a staff of alchemy
(55, 12, D)
  the +8 flail of Poasi {holy, rF+ Will+ Dex-3}
    rF+:        It protects you from fire.
    Will+:      It increases your willpower.
    Dex-3:      It affects your dexterity (-3).
  (unseen)
(55, 24, D)
  a staff of cold
(61, 0, D)
  a +4 war axe of freezing
  (unseen)
(61, 4, D)
  a +0 short sword
  a draconian corpse (skeletalised by now)
(61, 8, D)
  the +5 robe "Netuty" {rCorr Str+4 Int+3 Dex-5}
    rCorr:      It protects you from acid and corrosion.
    Str+4:      It affects your strength (+4).
    Int+3:      It affects your intelligence (+3).
    Dex-5:      It affects your dexterity (-5).
(61, 20, D)
  a +0 trident
  a naga corpse (skeletalised by now)
(61, 26, D)
  a +4 short sword of speed
  (unseen)
(61, 32, D)
  a +0 rapier
  a +0 ring mail
  a +0 rapier
  a +0 robe
(62, 0, D)
  the staff "Tafamp" {rF++ rC+ rCorr MP-8 Int+4 Ice}
    [staff of cold]
    
    rF++:       It greatly protects you from fire.
    rC+:        It protects you from cold.
    rCorr:      It protects you from acid and corrosion.
    MP-8:       It affects your magic capacity (-8).
    Int+4:      It affects your intelligence (+4).
    Ice:        It increases the power of your Ice spells.
(62, 1, D)
  a +0 long sword
(62, 4, D)
  a +0 mace
  a +0 hand axe
  a draconian corpse (skeletalised by now)
(62, 9, D)
  a +1 partisan of venom
(62, 16, D)
  the staff "Cowiptamn" {*Slow Int+3 Dex+4 Earth}
    [staff of earth]
    
    *Slow:      It may slow you when you take damage.
    Int+3:      It affects your intelligence (+3).
    Dex+4:      It affects your dexterity (+4).
    Earth:      It increases the power of your Earth spells.
(62, 20, D)
  a +0 hand axe
  a +0 robe
  a +0 short sword
  a naga corpse (skeletalised by now)
(62, 32, D)
  a +1 rapier of holy wrath (still there?)
  a +0 leather armour (still there?)
(62, 33, D)
  a +0 rapier
  a +0 robe
  a +0 long sword
  a +0 ring mail
  an elf skeleton
(62, 37, D)
  an amulet of faith
  the amulet "Joawoef" {Reflect *Corrode +Inv Str-2 Slay+6 SH+5}
    [amulet of reflection]
    
    Reflect:    It reflects blocked missile attacks.
    *Corrode:   It may corrode you when you take damage.
    +Inv:       It lets you turn invisible.
    Str-2:      It affects your strength (-2).
    Slay+6:     It affects your accuracy & damage with ranged weapons and melee
    (+6).
    SH+5:       It affects your SH (+5).
  the amulet "Nollukimn" {Spirit +Inv}
    [amulet of guardian spirit]
    
    Spirit:     It causes incoming damage to be divided between your reserves of
    health and magic.
    +Inv:       It lets you turn invisible.
  an amulet of reflection
  a ring of protection from cold
  a ring of poison resistance
  a +6 ring of intelligence
  a ring of flight
  the ring "Zunoelom" {rF- rC+ Str+3 Ice}
    [ring of ice]
    
    rF-:        It makes you vulnerable to fire.
    rC+:        It protects you from cold.
    Str+3:      It affects your strength (+3).
    Ice:        It increases the power of your Ice spells.
  a ring of willpower
  a +0 hand axe of electrocution
(63, 0, D)
  a scarf of harm
(63, 8, D)
  a +2 falchion of freezing
  (unseen)
(63, 16, D)
  a staff of cold
(63, 17, D)
  the staff of Tension {*Corrode +Blink rN+++ Dex-3 Necro}
    [staff of death]
    
    *Corrode:   It may corrode you when you take damage.
    +Blink:     It lets you blink.
    rN+++:      It renders you almost immune to negative energy.
    Dex-3:      It affects your dexterity (-3).
    Necro:      It increases the power of your Necromancy spells.
(63, 20, D)
  a +0 long sword
  a naga corpse (skeletalised by now)
(63, 26, D)
  a +3 shortbow of freezing
(63, 32, D)
  a +0 long sword
  a +0 leather armour
(64, 16, D)
  a ring of see invisible
(64, 17, D)
  the +7 quarterstaff of Zekhot {pain, rF+ Will+ MP-4}
    rF+:        It protects you from fire.
    Will+:      It increases your willpower.
    MP-4:       It affects your magic capacity (-4).
(64, 20, D)
  a ball python corpse (skeletalised by now)
(64, 26, D)
  a +4 orcbow of freezing
(64, 27, D)
  a +2 leather armour of poison resistance
  (unseen)
(65, 30, D)
  a +0 rapier
  a +0 robe
(70, 8, D)
  the +9 halberd of Purpose {flame, +Blink}
    +Blink:     It lets you blink.
(70, 31, D)
  a +0 falchion
  a +0 mace
(71, 16, D)
  a +1 dire flail of venom
  (unseen)
(71, 17, D)
  the +8 whip "Snakebite" {venom, curare, rPois}
    rPois:      It protects you from poison.
  (unseen)
(71, 21, D)
  a +0 dagger
  a +0 robe
  a +0 buckler
  a +0 dagger
  a +0 robe
  a spriggan corpse (skeletalised by now)
(71, 22, D)
  a black bear corpse (skeletalised by now)
(71, 31, D)
  a +0 flail
(71, 36, D)
  a +2 shortbow of draining
(71, 37, D)
  a +2 orcbow of flaming
  (unseen)
(72, 16, D)
  a +2 double sword of freezing
(72, 26, D)
  the +3 lajatang "Siriugot" {protect, rElec rC- rCorr MP-8}
    rElec:      It insulates you from electricity.
    rC-:        It makes you vulnerable to cold.
    rCorr:      It protects you from acid and corrosion.
    MP-8:       It affects your magic capacity (-8).
(72, 27, D)
  a +4 plate armour of fire resistance
(72, 31, D)
  a +0 club
  a draconian corpse (skeletalised by now)
(72, 32, D)
  a +1 heavy hand axe
  (unseen)
(72, 33, D)
  a +1 whip of electrocution (still there?)
  a draconian corpse (skeletalised by now) (still there?)
(72, 37, D)
  a +2 spectral quarterstaff
  (unseen)
(73, 16, D)
  the +3 flail of Vereisag {vamp, rF+ Str+2 SInv}
    rF+:        It protects you from fire.
    Str+2:      It affects your strength (+2).
    SInv:       It lets you see invisible.
  (unseen)
(73, 22, D)
  a black bear corpse (skeletalised by now)
(73, 26, D)
  the +1 hand axe "Yxideled" {heavy, rN+ Stlth+}
    rN+:        It protects you from negative energy.
    Stlth+:     It makes you more stealthy.
(73, 27, D)
  a +8 long sword
(73, 36, D)
  a ring of poison resistance
(74, 3, D)
  a +0 leather armour
(75, 1, D)
  a +3 glaive of flaming