Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 4920696684526986271 37 jamjam2 the Chiller (level 3, 0/26 HPs) Began as a Barachi Ice Elementalist on May 1, 2026. Slain by a gnoll ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1231 turns). jamjam2 the Chiller (Barachi Ice Elementalist) Turns: 1231, Time: 00:02:06 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 41% Magic: 1/6 EV: 11 Int: 17 God: Gold: 117 SH: 0 Dex: 12 Spells: 2/6 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - a +0 robe of fire resistance (worn) Jewellery a - an amulet of magic regeneration Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 z - Frozen Ramparts Ice 44% 1d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Call Imp Summ 4% N/A 28% 2 Ozocubu's Armour Ice 22% N/A 4% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Call Canine Familiar Summ 2% N/A 50% 3 Eringya's Surprising Cr Summ 2% N/A 88% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History b - Frozen Ramparts Adjust to which letter? z - Frozen Ramparts Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the goblin! You kill the goblin! The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! The wall freezes the gnoll but does no damage. The wall freezes the gnoll. The wall freezes the gnoll but does no damage. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll. x2; The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The wall freezes the gnoll! The gnoll misses you. The wall freezes the gnoll but does no damage. You closely miss the gnoll. The gnoll is severely wounded. The frozen ramparts melt away. The gnoll hits you with a +2 flail of protection! You closely miss the gnoll. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 flail. The gnoll closely misses you. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll but does no damage. The gnoll hits you with a +2 flail of protection! You die... ##. . #... # #.. #.#. .##.j.g ##.#. ###...g.jg ..... #)j..j.g# #... #j# #.## #j# #... #@# #.## #####.### #.## #.......# ##.## #.......# #.... #.#.....# #..## #.#.....# #[.## #..)....# #..#. #.##.##.# #..#. #.##.##.# #.... You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 6 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 4 goblins 7 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jamjam2 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Reached skill level 5 in Ice Magic 86 | D:1 | Reached skill level 1 in Fighting 169 | D:1 | Reached XP level 2. HP: 16/21 MP: 1/5 830 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 842 | D:1 | Learned a level 3 spell: Frozen Ramparts 1231 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, hangedman_feature_mirror, chequers_garden D:2: minmay_door_path, layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.9 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Dagger || 36 Unarmed || 1 Cast: Freeze || 24 Frozen Ramparts || 2 Stab: Sleeping || 6 Armour: Robe || 23 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1382 | 18 | 41 | 1099 | 2 | 700.0 | Dungeon | 1400 | 1382 | 18 | 41 | 1099 | 2 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+