jb121 Level 1 of the Dungeon (13, -37, D:1) a +0 dagger (16, -29, D:1) a +0 whip (16, -21, D:1) a +0 club a goblin skeleton (17, -5, D:1) a rat skeleton (17, 9, D:1) a quill talisman (18, -6, D:1) a +0 short sword a stone (21, -6, D:1) a +0 club a goblin skeleton (37, 4, D:1) a +0 sling (39, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xifi's Jewellery Emporium an amulet of dissipation (unknown) (390 gold) the amulet "Puasog" {Reflect Harm rElec Str+2 Slay+3 SH+5} (790 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). a ring of positive energy (260 gold) a ring of wizardry (unknown) (390 gold) a dragon-coil talisman (390 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) the inkwell talisman "Gipoon" {Will+ Slay-5 SInv} (130 gold) [inkwell talisman] Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. a ring of see invisible (unknown) (195 gold) an amulet of chemistry (unknown) (390 gold) the amulet of Wodul {Wildshape *Corrode rPois Int+5 Dex+4} (708 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). an amulet of magic regeneration (unknown) (390 gold) (6, 28, D:2) a ring of positive energy (10, -6, D:2) a +0 trident (11, 27, D:2) a +0 dagger (12, 8, D:2) a jackal skeleton (15, 5, D:2) a jackal skeleton (28, 13, D:2) a bat skeleton (28, 15, D:2) a +0 hand axe a +0 robe a hobgoblin skeleton (29, -8, D:2) a +0 whip (31, 19, D:2) a bat skeleton (34, 19, D:2) a +0 dagger a goblin skeleton (42, 40, D:2) a quokka corpse (skeletalised by now) (46, 19, D:2) an adder skeleton (55, 49, D:2) 2 poisoned darts (58, 35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, 46, D:2) a +0 spear (59, 24, D:2) 6 javelins (59, 28, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (10, 0, D:3) a +0 club (13, -1, D:3) the +0 pair of boots of Zootiala {rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (17, -12, D:3) a +0 robe (19, 5, D:3) a +1 sling of freezing (19, 35, D:3) a scarf of invisibility (23, 21, D:3) a +0 club (29, 8, D:3) a +0 club a goblin skeleton (34, -9, D:3) a bat skeleton a quokka skeleton (42, -16, D:3) a +0 robe (59, 4, D:3) a +0 robe Level 4 of the Dungeon (2, -13, D:4) a +0 club a goblin corpse (3, -6, D:4) a +0 club 3 boomerangs a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail an orc corpse an orc corpse an orc corpse (4, -13, D:4) a +0 dagger (4, -7, D:4) a +0 short sword an orc corpse (17, -29, D:4) 16 gold pieces