jb9696 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (1, 17, D:1) a +0 dagger (2, 17, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (8, 24, D:1) a +0 ring mail (13, 23, D:1) a +0 dagger (14, 20, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (16, 19, D:1) a +0 robe (19, 15, D:1) a +0 hand axe (21, 21, D:1) a +0 scale mail (23, 27, D:1) a bat corpse (skeletalised by now) (28, 27, D:1) a hobgoblin skeleton (32, 15, D:1) a quokka skeleton (38, 0, D:1) a frilled lizard skeleton (43, 11, D:1) a hobgoblin skeleton (44, 29, D:1) a bat corpse (skeletalised by now) (45, 3, D:1) a +0 spear (45, 13, D:1) a +0 pair of gloves (46, 29, D:1) a rat corpse (skeletalised by now) (56, -5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 10, D:2) a bat skeleton (6, 27, D:2) a +0 robe (8, 23, D:2) a +0 helmet (15, 2, D:2) the felid corpse of Natasha (skeletalised by now) (19, -3, D:2) a +0 hand axe (26, -1, D:2) a +0 whip (30, 9, D:2) a +0 dagger (30, 13, D:2) a +0 short sword (31, 14, D:2) a +0 sling a +0 club a goblin skeleton (32, 22, D:2) a +0 dagger a rat skeleton (33, 16, D:2) a hobgoblin corpse (skeletalised by now) (34, 6, D:2) a +0 club a +0 robe (37, 17, D:2) a +0 dagger (46, 23, D:2) 4 poisoned darts (48, -5, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (48, 21, D:2) a rat skeleton (49, -5, D:2) a +0 club (49, -4, D:2) a hobgoblin corpse (skeletalised by now) (50, -6, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (50, -5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -5, D:3) a +0 short sword a ball python corpse (skeletalised by now) (12, 15, D:3) a rat skeleton (16, -5, D:3) a ball python corpse (skeletalised by now) (23, 5, D:3) a +0 short sword a +0 animal skin a +0 helmet of ice (23, 7, D:3) a +0 club a +0 sling of freezing a +0 leather armour a +0 dagger a goblin corpse (skeletalised by now) (28, -15, D:3) a +0 whip of flaming an orc corpse (skeletalised by now) (28, 5, D:3) 3 poisoned darts (31, -13, D:3) a +0 short sword an adder corpse (skeletalised by now) (31, -12, D:3) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (32, 17, D:3) a bat skeleton (41, -18, D:3) a rat skeleton (42, 20, D:3) a +0 robe (44, -11, D:3) a ball python skeleton (45, 1, D:3) a riddle talisman (49, -26, D:3) a +0 hammer (49, -25, D:3) a +0 hammer (49, -24, D:3) a +0 hammer (50, -25, D:3) a +0 hammer (50, -24, D:3) a +0 hammer (50, -23, D:3) a +4 quarterstaff of chaos (50, -22, D:3) a +0 hammer (50, 11, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (51, -26, D:3) a +0 hammer (51, -25, D:3) a +0 hammer of protection (51, -24, D:3) a +0 hammer (51, -21, D:3) a +0 hammer (51, -20, D:3) a +0 hammer (51, -18, D:3) a +0 hammer (51, 10, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe (52, -19, D:3) a +0 hammer (52, -17, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (3, -5, D:4) a +0 leather armour (6, -17, D:4) a +0 quarterstaff (7, -17, D:4) a +0 short sword a kobold corpse (skeletalised by now) (8, -17, D:4) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, -28, D:4) an orb of pyromania (14, -17, D:4) a +0 club (17, -18, D:4) a +0 dagger a goblin skeleton (26, -1, D:4) a +0 giant spiked club an ogre skeleton (29, 18, D:4) a +0 mace 3 stones (33, 20, D:4) a +0 dagger (42, -24, D:4) a +2 dagger of venom (44, 9, D:4) a black bear skeleton (48, -7, D:4) a ball python skeleton (60, -12, D:4) a +0 spear Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 chain mail of the Falcon {*Slow rElec Will+ Str+5} (4550 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. the +2 mace of the Squeaky God {freeze, rElec Str+2} (3360 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 leather armour of Hedging {Will- rCorr Str+5} (2090 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. the +0 robe of the Spheres {rF+ Regen+} (1490 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 ring mail of the Earth {Rampage rElec Will++ SInv} (3620 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the air staff of Aroanuos {rElec Hexes Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. the +7 short sword "Death Rattle" {protect, rPois Str+5} (6030 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the +9 whip of Cocytus {flame, Fly rF++ Int-5} (6560 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +7 spear of Evolution {venom, rElec Str-3 Dex+6} (5890 gold) rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the rimehorn talisman "Wothik" {Dex+2 Slay+4} (6050 gold) [rimehorn talisman] Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Vice {rElec rF++ SInv Stlth+} (4930 gold) [ring of see invisible] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the earth staff "Coc Abee" {rN+ Dex+3 Conj Forge Earth} (5370 gold) [staff of earth] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the +0 ring mail "Uxiqouh" {rF+ rN+} (2220 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the wellspring talisman of Defiance {+Inv} (3650 gold) [wellspring talisman] +Inv: It lets you turn invisible. the +0 leather armour of the Keeping Gods {Will+ Dex+2} (1880 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the cold staff "Sic Hauqi" {rC+ rN+ Summ Ice Air} (4740 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring "Plog" {rF- Str+2 Dex+8} (4440 gold) [ring of dexterity] rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). the +7 sling "Koypp" {antimagic, rF+ rN+ Dex+4} (6610 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the amulet of Puso {Spirit -Tele rElec MP+11} (6010 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). the amulet of Faponup {rElec rPois Regen+} (4820 gold) [amulet of regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (2, -17, D:5) a +0 chain mail (17, -8, D:5) a +0 scale mail (23, 6, D:5) a +0 orcbow a centaur skeleton (26, -16, D:5) a +0 trident a +0 leather armour an orc skeleton (26, -10, D:5) 6 poisoned darts (28, -12, D:5) a +0 pair of gloves (33, -24, D:5) a +0 flail a +0 leather armour an orc skeleton (34, -26, D:5) a +0 flail (34, -25, D:5) a +0 short sword a +0 leather armour a +0 club (35, -27, D:5) a +0 trident (36, 0, D:5) an iguana corpse (skeletalised by now) (39, -21, D:5) a maw talisman (41, -19, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 6 gold pieces a +0 whip 3 boomerangs a +0 scale mail (22, 5, D:6) 2 datura-tipped darts