jb9696 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 4, D:1) a +0 short sword (4, -11, D:1) a staff of necromancy (4, 7, D:1) a +0 robe (8, -10, D:1) a +0 short sword (15, -29, D:1) a +0 dagger a goblin skeleton (15, -14, D:1) a rat skeleton (18, -26, D:1) a +0 spear (19, -12, D:1) a +0 mace (23, 5, D:1) a +0 vampiric short sword 5 stones (26, -27, D:1) a +0 dagger (30, -19, D:1) a quokka skeleton (32, -19, D:1) a quokka skeleton (36, -38, D:1) a bat corpse (skeletalised by now) (45, -14, D:1) a ball python skeleton (62, -30, D:1) a +0 leather armour Level 2 of the Dungeon (13, 30, D:2) a quokka corpse (skeletalised by now) (13, 48, D:2) a +0 ring mail (15, 47, D:2) a +0 club (36, 48, D:2) a +0 whip 3 stones (38, 40, D:2) a +0 dagger (43, 4, D:2) a bat corpse (skeletalised by now) (47, 34, D:2) a +0 club (50, 36, D:2) a +0 club a +0 sling (51, 15, D:2) a ball python skeleton (51, 36, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (53, 14, D:2) a hobgoblin skeleton (59, 54, D:2) a quill talisman (61, 4, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) the inkwell talisman of Sichol {Str+6 Int-4} [inkwell talisman] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). (unseen)