jb9696 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 25, D:1) a +0 long sword (24, 25, D:1) a +0 robe (39, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (5, -5, D:2) 6 boomerangs (10, -9, D:2) a +0 ring mail (13, 3, D:2) a quill talisman (24, 0, D:2) a +0 ring mail (30, -27, D:2) a rat skeleton (30, -26, D:2) a hobgoblin skeleton (30, -12, D:2) a +0 mace (30, -10, D:2) an adder skeleton (31, -26, D:2) a quokka skeleton (31, -8, D:2) a +0 dagger (33, -7, D:2) a stone a +0 short sword (34, -25, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Gumel's Book Boutique a parchment of Infestation (459 gold) a parchment of Olgreb's Toxic Radiance (143 gold) a parchment of Apportation (44 gold) a parchment of Kiss of Death (44 gold) a parchment of Brom's Barrelling Boulder (143 gold) a parchment of Dispel Undead (143 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Inner Flame (96 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (15, 21, D:3) a frilled lizard skeleton (18, 24, D:3) a +0 dagger a kobold corpse (skeletalised by now) (24, 14, D:3) a +0 hand axe an orc skeleton (24, 21, D:3) a +0 dagger (28, 20, D:3) a +0 heavy halberd a gnoll skeleton (30, 22, D:3) a +0 club a frilled lizard corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, -7, D:3) a frilled lizard skeleton (31, 4, D:3) an adder skeleton (31, 22, D:3) a +0 spear a gnoll skeleton (32, 5, D:3) a +0 dagger a goblin skeleton (32, 22, D:3) a +0 halberd (37, 23, D:3) a +0 falchion a +0 ring mail (38, 21, D:3) a frilled lizard skeleton (39, 23, D:3) a rat corpse (skeletalised by now) (41, 30, D:3) the felid corpse of Natasha (skeletalised by now) (42, 16, D:3) a +0 hand axe (44, 5, D:3) a +0 robe Level 4 of the Dungeon (4, -27, D:4) a +0 dagger 2 poisoned darts (8, -13, D:4) a +0 club a +0 whip a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (9, -14, D:4) a +0 dagger a +0 leather armour a +0 whip (13, -5, D:4) a +0 long sword (28, -32, D:4) a human corpse (skeletalised by now) (28, -13, D:4) a staff of necromancy a +0 whip (28, -11, D:4) a +2 dagger of holy wrath a +0 club (33, 1, D:4) a +0 robe (40, -29, D:4) a +0 ring mail (43, -10, D:4) a +0 club a +0 club (44, 4, D:4) a +0 trident (44, 12, D:4) a quokka corpse (skeletalised by now) (51, -26, D:4) a parchment of Frozen Ramparts (54, -5, D:4) a +0 hammer (54, -4, D:4) a +0 hammer (54, -3, D:4) a +0 hammer (55, -2, D:4) a +2 quarterstaff of chaos (55, -1, D:4) a +0 hammer (56, -5, D:4) a +0 hammer (56, -4, D:4) a +0 hammer (56, -3, D:4) a +0 hammer (56, 0, D:4) a +0 hammer (56, 1, D:4) a +0 hammer (56, 3, D:4) a +0 hammer (57, 2, D:4) a +0 hammer (57, 4, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a storm talisman (3, -2, D:5) a +0 short sword (7, -6, D:5) a +0 ring mail (8, -24, D:5) a hound corpse (skeletalised by now) (13, -2, D:5) a +0 halberd a gnoll skeleton (15, -2, D:5) a +0 spear a +0 flail a gnoll skeleton (16, -14, D:5) a +0 leather armour (46, -17, D:5) a +0 robe a +4 scythe the human skeleton of Sigmund Level 6 of the Dungeon [Shop] Roacuzus's Tremendous Tomes the Encyclopedia of Resplendent Ignition (1451 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Inner Flame Hexes/Fire 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Irradiate Conjuration/Alchemy 5 e - Arcjolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Orb of Destruction Conjuration 7 the Incunabulum of the Blazing Commander (1549 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Call Imp Summoning 2 d - Summon Mana Viper Hexes/Summoning 5 e - Sphinx Sisters Hexes/Summoning 7 f - Haunt Necromancy/Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Ignition Fire 8 the Folio of Grisly Ice (1565 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Frozen Ramparts Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Rimeblight Ice/Necromancy 7 g - Infestation Necromancy 8 h - Polar Vortex Ice 9 Powafrup's Cyclopedia of the Boreal Morgue (1353 gold) Spells Type Level a - Freeze Ice 1 b - Sublimation of Blood Necromancy 2 c - Frozen Ramparts Ice 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Rimeblight Ice/Necromancy 7 h - Haunt Necromancy/Summoning 7 the Writings on the Misty Snowflakes (1352 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Shock Conjuration/Air 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Vhi's Electric Charge Translocation/Air 4 f - Hoarfrost Cannonade Ice/Forgecraft 5 g - Rimeblight Ice/Necromancy 7 h - Polar Vortex Ice 9 the Compendium of Blasts and Anthracomancy (1170 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Magic Dart Conjuration 1 c - Scorch Fire 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Iskenderun's Battlesphere Conjuration/Forgecraft 4 f - Starburst Conjuration/Fire 6 g - Plasma Beam Fire/Air 6 h - Spellspark Servitor Conjuration/Forgecraft 7 the Directory of Turbulence and Subspace (1538 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Volatile Blastmotes Fire/Translocation 3 c - Maxwell's Portable Piledriver Translocation 3 d - Airstrike Air 4 e - Forge Lightning Spire Air/Forgecraft 4 f - Dispersal Translocation 6 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Discourse on Sweltering Cold (1729 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Fireball Conjuration/Fire 5 d - Detonation Catalyst Fire/Alchemy 5 e - Ozocubu's Refrigeration Ice 7 f - Splinterfrost Shell Ice/Forgecraft 7 g - Ignition Fire 8 h - Polar Vortex Ice 9 [Shop] Cesegi Omec's Self-Improvement Boutique a manual of Shields (1120 gold) a manual of Stealth (1120 gold) a manual of Staves (1120 gold) a manual of Staves (1120 gold) (0, 0, D:6) a +0 scale mail (7, 15, D:6) a +0 short sword (8, 15, D:6) a +0 hand axe (8, 16, D:6) a +0 hand axe (9, -8, D:6) a +0 giant club (24, 0, D:6) a +0 robe of resistance (30, 17, D:6) a +0 robe a +0 dagger (31, 18, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (32, 18, D:6) a +0 mace an orc skeleton (38, -19, D:6) a +0 dagger (43, -10, D:6) a yak corpse (skeletalised by now) (45, -10, D:6) a yak corpse (skeletalised by now) (52, 16, D:6) a +0 giant club a +0 giant club (52, 19, D:6) a +0 war axe (52, 20, D:6) a +0 robe a +0 dagger (52, 21, D:6) a +0 club (53, 2, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (53, 21, D:6) a +0 leather armour a +0 mace (53, 22, D:6) a +0 leather armour a +0 club (55, -18, D:6) a +0 mace (61, 20, D:6) a +0 rapier Level 7 of the Dungeon (7, -36, D:7) 5 poisoned darts (10, -18, D:7) 2 boomerangs (15, -37, D:7) a +0 dagger 3 poisoned darts (18, -32, D:7) an inkwell talisman (18, -13, D:7) a +0 trident (22, -9, D:7) a +0 spear (22, -8, D:7) a +0 flail (23, -8, D:7) a +0 whip (43, -16, D:7) a spore talisman (45, -20, D:7) a +0 leather armour Level 8 of the Dungeon (13, 12, D:8) a +0 halberd (16, 14, D:8) a +0 spear a +0 spear (16, 28, D:8) a -2 mace (16, 50, D:8) a +1 whip of freezing a +0 robe (17, 15, D:8) a +0 halberd (17, 27, D:8) a -1 morningstar (17, 28, D:8) a -3 long sword (18, 15, D:8) a +0 spear (20, 18, D:8) a +2 spear of venom a +0 ring mail (22, 29, D:8) a +0 robe (33, 45, D:8) a +0 war axe (36, 31, D:8) a +0 hand axe (37, 30, D:8) a +0 trident (37, 32, D:8) a +0 halberd (38, 57, D:8) a parchment of Summon Mana Viper (46, 27, D:8) a +0 leather armour (47, 33, D:8) a +0 ring mail (52, 45, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (63, 42, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (20, -6, D:9) a +0 mace (20, 17, D:9) an orb of pyromania (22, -9, D:9) a +0 dagger a +0 robe (22, -8, D:9) a +0 war axe a +0 orcbow a +0 plate armour (23, -6, D:9) a +2 dagger of venom a +0 chain mail (28, 17, D:9) a +0 flail (37, -7, D:9) a +0 mace (39, -1, D:9) a parchment of Magic Dart (45, 6, D:9) a +5 flail a +0 robe a +2 hand axe of freezing a +0 robe (46, 6, D:9) a +2 long sword a +0 robe (49, 3, D:9) a +0 pair of gloves (57, 8, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (7, 14, D:10) a +0 whip 2 stones (9, 12, D:10) a +0 club a stone (10, 11, D:10) a +0 dagger a +0 whip a +2 dagger of electrocution a curare-tipped dart (22, 5, D:10) a +0 flail (23, 5, D:10) a +0 whip (25, 1, D:10) a +0 club (25, 2, D:10) a +0 ring mail a +1 spear of freezing (29, 1, D:10) a +0 hand axe (32, 2, D:10) an amulet of magic regeneration (41, -4, D:10) a +0 halberd a +0 plate armour a +0 short sword a +0 war axe (42, 37, D:10) a +0 chain mail (44, -4, D:10) a +0 mace a +0 leather armour (45, -4, D:10) a +0 hand axe a +0 ring mail (48, 15, D:10) a +0 club (49, 16, D:10) a +0 whip 6 poisoned darts (49, 17, D:10) a +0 short sword 6 poisoned darts (49, 18, D:10) a +0 dagger (50, 19, D:10) a +0 short sword (52, -2, D:10) the +0 robe "Rann" {^Contam Harm rElec Int+2} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +2. Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (8, 18, D:11) a +0 hand axe (16, 26, D:11) an amulet of regeneration (17, 26, D:11) a +0 dagger (17, 27, D:11) a +0 battleaxe a +0 plate armour (18, 27, D:11) a +2 flail of holy wrath (19, 27, D:11) a +0 hand axe a +0 leather armour (19, 35, D:11) a +0 club (20, 27, D:11) a +0 dagger (27, -5, D:11) a +0 mace (28, -2, D:11) a +0 leather armour (33, 9, D:11) a +0 dagger a +0 robe (37, 27, D:11) a +0 hand axe a +0 leather armour (39, 27, D:11) a +0 dagger a +0 robe (40, 27, D:11) a +0 hand axe 3 boomerangs a +0 leather armour (47, 0, D:11) a +0 whip (57, -2, D:11) the +4 flail "Zymaf" {freeze, rElec} rElec: It insulates you from electricity. It can be maximally enchanted to +9. (58, 28, D:11) a +0 barding (66, 31, D:11) 2 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (17, -9, Lair:1) 20 gold pieces (17, -5, Lair:1) a +0 scimitar (17, -4, Lair:1) 8 gold pieces (29, -18, Lair:1) a parchment of Hailstorm (32, -19, Lair:1) a +0 trident (37, -13, Lair:1) the +6 trident "Jonirah" {flame, +Blink rElec rN+ rCorr} +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. the Necropolis (0, 0, Necropolis) a -3 crystal plate armour (4, 7, Necropolis) a staff of fire (unseen) (6, 2, Necropolis) 88 gold pieces (7, -4, Necropolis) a +2 war axe of freezing (unseen) (11, 3, Necropolis) a book of Air (30, -32, Necropolis) a potion of berserk rage (30, -24, Necropolis) a potion of berserk rage (31, -29, Necropolis) a wand of iceblast (3) (31, -28, Necropolis) a potion of haste (31, -27, Necropolis) a potion of haste (31, -26, Necropolis) 15 gold pieces (32, -29, Necropolis) the orb of the Gravedigger {Mayhem, Rampage rF- Int+2 Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (32, -28, Necropolis) the +2 pair of gloves of the Ten Portals {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (33, 2, Necropolis) a potion of brilliance (33, 3, Necropolis) a ring of see invisible (34, -29, Necropolis) 17 gold pieces (34, 0, Necropolis) +0 fire dragon scales (34, 1, Necropolis) a scroll of identify (34, 2, Necropolis) 3 gold pieces (34, 3, Necropolis) 11 gold pieces (34, 4, Necropolis) the +8 great sword "Xeyvuf" {flame, rC- rN++ Str+4 Stlth+} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (unseen) (35, 1, Necropolis) a ring of protection from fire