jb9696 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -17, D:1) a medusa talisman (3, -9, D:1) a +0 dagger (3, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 2, D:1) a +0 spear (8, -4, D:1) a +0 hand axe (9, -22, D:1) a +0 spear of entangling (10, -9, D:1) a rat skeleton (11, -7, D:1) a bat skeleton (15, 3, D:1) a +1 dagger of electrocution 5 stones (16, -9, D:1) a +0 ring mail (17, 5, D:1) a +0 dagger (19, 5, D:1) 3 flux baubles (24, -27, D:1) 3 curare-tipped darts (26, -35, D:1) a -3 dagger of speed (31, -6, D:1) a hobgoblin skeleton (34, -23, D:1) a bat corpse (skeletalised by now) (36, -37, D:1) a +0 club a goblin skeleton (38, -41, D:1) a bat skeleton (41, -38, D:1) a bat skeleton (43, -38, D:1) a rat skeleton (44, -10, D:1) a +0 robe (45, -34, D:1) a rat skeleton (53, -18, D:1) a rat skeleton (55, -17, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (2, -35, D:2) a +0 dagger 4 stones a quokka corpse (skeletalised by now) (17, -30, D:2) a +0 short sword (18, -29, D:2) a +0 whip (19, -33, D:2) a +0 ring mail (19, -32, D:2) a +0 dagger (19, -31, D:2) a +0 leather armour (20, -37, D:2) a +0 dagger (20, -34, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (20, -33, D:2) a +0 dagger (20, -22, D:2) an adder corpse (skeletalised by now) (21, -33, D:2) a +0 short sword (22, -16, D:2) a +0 dagger (23, -16, D:2) a quokka corpse (skeletalised by now) (28, -14, D:2) the quill talisman of the Equator {Harm rF+ Stlth+} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (30, -25, D:2) a medusa talisman (35, -26, D:2) 5 large rocks (47, -16, D:2) a +0 flail (57, -46, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +1 war axe "Quycite" {reap, Fly rElec rF+ Str+2} Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. (2, 0, D:3) a ball python corpse (skeletalised by now) (5, 17, D:3) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (9, 10, D:3) a ball python corpse (skeletalised by now) (18, 18, D:3) 3 poisoned darts (32, -16, D:3) a +0 mace (36, 13, D:3) a bat skeleton (37, 5, D:3) a +0 club (38, -9, D:3) a +0 dagger (39, -16, D:3) a +0 dagger (42, 2, D:3) 6 javelins (45, -11, D:3) a +0 sling of flaming (47, 1, D:3) a +0 short sword (47, 8, D:3) a +0 dagger a goblin skeleton (50, -1, D:3) a bat skeleton (52, 2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 17, D:4) a hound corpse (skeletalised by now) (4, -24, D:4) a +0 dagger a stone a kobold skeleton (5, -1, D:4) a +0 robe (5, 7, D:4) a +0 short sword a +0 whip a black bear skeleton a kobold skeleton (8, 7, D:4) a +0 robe (9, 17, D:4) a +0 hand axe a +0 ring mail (13, 17, D:4) a +2 hand axe of freezing a +0 ring mail (13, 18, D:4) a +0 dagger a +0 robe an orc skeleton (16, -25, D:4) a +0 dagger (24, 21, D:4) a +0 hand axe a +0 hand axe a +0 dagger an orc corpse an orc corpse (31, 19, D:4) a +0 club a +0 leather armour an orc corpse (37, 20, D:4) a hobgoblin corpse (38, -17, D:4) a +0 helmet (45, 18, D:4) a wand of light (4) (46, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now)