jcg Level 1 of the Dungeon (7, 14, D:1) 6 poisoned darts (9, -11, D:1) a jackal skeleton (9, -10, D:1) a quokka skeleton (12, 17, D:1) a frilled lizard skeleton (13, -11, D:1) a +0 club (16, -13, D:1) a frilled lizard corpse (skeletalised by now) (17, 7, D:1) a ball python skeleton (24, 11, D:1) a +0 club (25, 11, D:1) a quokka skeleton (25, 12, D:1) a rat skeleton a jackal skeleton (25, 13, D:1) a jackal skeleton (27, 12, D:1) a rat skeleton (32, 17, D:1) a +0 sling (35, -13, D:1) 2 boomerangs (39, -1, D:1) a quokka skeleton (39, 18, D:1) a +0 whip (40, 5, D:1) a kobold corpse (skeletalised by now) (42, 18, D:1) a frilled lizard corpse (skeletalised by now) (43, 17, D:1) a +0 dagger 5 stones (45, -15, D:1) 7 stones (46, -4, D:1) a hobgoblin corpse (skeletalised by now) (47, -4, D:1) a bat corpse (skeletalised by now) (50, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold skeleton (10, 20, D:2) a ball python corpse (25, -4, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (27, 24, D:2) a quokka corpse (skeletalised by now) (32, 2, D:2) a +0 war axe (42, 5, D:2) a staff of fire (43, 14, D:2) a +0 mace (44, 13, D:2) a ball python corpse (skeletalised by now) (47, 5, D:2) a +0 club