jcg Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 32, D:1) a quokka corpse (skeletalised by now) (12, -3, D:1) 5 stones (13, 21, D:1) a +0 short sword (15, 29, D:1) a bat corpse (skeletalised by now) (16, -18, D:1) a quokka corpse (skeletalised by now) (17, 21, D:1) a +0 spear a gnoll corpse (skeletalised by now) (19, 5, D:1) a +0 sling (21, -1, D:1) a rat skeleton (22, -8, D:1) a hobgoblin corpse (skeletalised by now) (22, 27, D:1) a quokka corpse (skeletalised by now) (23, 4, D:1) a jackal skeleton (24, 4, D:1) a jackal skeleton (26, -18, D:1) 3 stones (26, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 7, D:1) 2 poisoned darts (30, 29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, -6, D:1) a +0 mace (37, 3, D:1) 3 javelins Level 2 of the Dungeon (2, 22, D:2) a +0 leather armour (10, 19, D:2) a +0 short sword (20, 25, D:2) a +0 hammer (23, 4, D:2) a ball python corpse (25, 5, D:2) a +0 short sword 3 stones a kobold corpse (33, 21, D:2) a ball python corpse (35, 12, D:2) a +0 flail (41, 30, D:2) a +0 long sword (47, 45, D:2) a rat corpse (skeletalised by now)