jcg Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (3, -7, D:1) 3 stones (4, 8, D:1) a ball python corpse (13, -10, D:1) a frilled lizard corpse (14, 2, D:1) a +0 whip (14, 17, D:1) a hobgoblin skeleton (17, 2, D:1) a bat skeleton (20, 6, D:1) 8 stones (20, 7, D:1) a +0 club a goblin skeleton (29, 5, D:1) a +0 dagger (37, -2, D:1) a rat skeleton (37, 1, D:1) a +0 dagger a goblin skeleton (38, 1, D:1) a +0 dagger a kobold skeleton (39, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 23, D:1) a +0 flail (41, 14, D:1) a rat corpse (skeletalised by now) (41, 15, D:1) a bat corpse (skeletalised by now) (45, 9, D:1) a bat skeleton (48, 0, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a throwing net (6, -4, D:2) a +0 dagger (6, 3, D:2) a scroll of identify (7, 5, D:2) a +0 flail