jcg Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 4, D:1) a staff of cold (10, -1, D:1) a rat skeleton a bat skeleton (13, -5, D:1) a ball python skeleton (17, -5, D:1) a +0 dagger (17, 1, D:1) a ball python skeleton (21, 19, D:1) a bat skeleton (21, 20, D:1) a bat skeleton (22, 19, D:1) a +0 leather armour (28, 4, D:1) a +0 club (29, 3, D:1) a rat skeleton (30, -5, D:1) a +0 leather armour (31, 27, D:1) 6 boomerangs (36, 31, D:1) 6 stones (37, 8, D:1) 3 boomerangs (42, 27, D:1) a +0 dagger (43, -10, D:1) a +0 whip 5 stones a kobold skeleton a rat skeleton (45, 38, D:1) a +0 dagger 4 stones a +0 dagger a kobold skeleton a goblin skeleton (50, -8, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (50, -7, D:1) a staff of air (54, 24, D:1) a rat skeleton (60, -6, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (4, 4, D:2) a bat corpse (9, -24, D:2) a +0 club (21, -6, D:2) a ball python corpse (23, 4, D:2) a bat corpse