jcg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) a hobgoblin skeleton (2, -24, D:1) a human skeleton (2, -23, D:1) a human skeleton (2, -19, D:1) a human skeleton (2, -18, D:1) a human skeleton (3, -24, D:1) a human skeleton (3, -19, D:1) a human skeleton (5, -32, D:1) a +0 club a goblin skeleton (5, -31, D:1) a hobgoblin skeleton (6, -31, D:1) a +0 club (9, 5, D:1) a rat skeleton (10, 2, D:1) a hobgoblin skeleton (10, 4, D:1) a quokka skeleton (16, -24, D:1) a +0 scale mail (16, -5, D:1) a +0 dagger (17, -29, D:1) 4 stones (17, -24, D:1) a human skeleton (17, -23, D:1) a human skeleton (17, -19, D:1) a human skeleton (17, -18, D:1) a human skeleton (18, -24, D:1) a human skeleton (25, 10, D:1) a bat corpse (skeletalised by now) (33, -20, D:1) a ball python corpse (skeletalised by now) (34, -8, D:1) a +0 whip of venom 4 stones (43, -37, D:1) a +0 ring mail (50, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, -13, D:2) a +0 club (18, 2, D:2) a hobgoblin skeleton (20, 2, D:2) a +0 club (24, 12, D:2) 9 stones (34, 6, D:2) a bat corpse (skeletalised by now) (34, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, -18, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -7, D:3) a +0 hand axe (2, -4, D:3) a +0 trident (6, 25, D:3) a +0 leather armour (24, -23, D:3) a +0 dagger a kobold skeleton (26, -2, D:3) an adder corpse (skeletalised by now) (38, 17, D:3) the +1 robe of Zoirewixo {rN+ Slay+5} rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (38, 19, D:3) a jackal skeleton (40, -3, D:3) 2 stones (41, 6, D:3) a +0 dagger a goblin skeleton (43, 29, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 0, D:4) a +0 dagger a +0 robe (5, 1, D:4) a +0 dagger a +0 sling (6, 4, D:4) a +0 spear (8, -31, D:4) a +0 ring mail (22, -25, D:4) a +0 dagger (23, -10, D:4) 3 stones (25, -2, D:4) a +0 dagger a +0 dagger a +0 robe (29, 1, D:4) a +1 whip of flaming a +0 robe (42, -45, D:4) 3 boomerangs (43, -45, D:4) a +0 dagger (43, -29, D:4) a +0 ring mail (44, -36, D:4) a +0 leather armour (45, 2, D:4) a +0 short sword (53, -43, D:4) a +0 short sword Level 5 of the Dungeon (13, 7, D:5) a +0 long sword (18, 13, D:5) 2 stones (26, -3, D:5) a +0 quarterstaff (27, 36, D:5) a +0 spear (30, -5, D:5) a +0 club a +0 ring mail (30, -3, D:5) a +0 hand axe (30, 15, D:5) a +0 robe (31, -5, D:5) a +3 flail a +0 ring mail (31, -4, D:5) a +0 flail a +0 chain mail (31, 16, D:5) a +0 club (32, -3, D:5) a +0 dagger a +0 robe (32, 16, D:5) a +0 whip a +0 whip a +0 club (33, 16, D:5) a +0 dagger (40, -3, D:5) a +0 short sword (44, 4, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon [Shop] Milaq's Book Shoppe a book of Displacement (220 gold) Great Wizards, Vol. VII (300 gold) a book of Iron (380 gold) a book of Blasting (420 gold) a book of Spectacle (400 gold) a book of the Fortress (380 gold) a book of Chaos (500 gold) Maxwell's Memoranda (420 gold) a book of Touch (220 gold) a book of Decay (300 gold) (0, 0, D:6) a +0 dagger (8, 9, D:6) a +0 leather armour (14, -22, D:6) a +0 rapier (22, -21, D:6) a +0 whip a +0 club a +0 leather armour a +0 spear of venom (23, -21, D:6) a +0 flail (25, -2, D:6) a +0 heavy war axe (29, -26, D:6) a +0 trident (36, -8, D:6) an orb of wrath (37, 11, D:6) a +0 leather armour (42, -16, D:6) 2 javelins Level 7 of the Dungeon (0, 0, D:7) 5 gold pieces a +0 spear (12, -25, D:7) a +0 leather armour (15, -16, D:7) a scroll of noise (18, -21, D:7) a +0 mace a +0 leather armour a +0 flail a +0 scale mail a +2 hand axe of venom a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe (18, -20, D:7) a +0 dagger 3 poisoned darts a +1 hand axe of holy wrath (18, -19, D:7) a +0 dagger (19, -20, D:7) a +0 dagger a +0 club