jcg Level 1 of the Dungeon (1, 27, D:1) a jackal skeleton a jackal skeleton (1, 28, D:1) a hobgoblin skeleton a jackal skeleton (2, 32, D:1) 3 stones (6, 20, D:1) a +0 robe (8, 12, D:1) a +0 robe (8, 18, D:1) a bat skeleton (12, 34, D:1) a rat skeleton (13, 30, D:1) a frilled lizard skeleton (13, 35, D:1) a rat skeleton (16, 2, D:1) a +0 whip a rat skeleton a kobold skeleton (17, 5, D:1) a frilled lizard skeleton (17, 19, D:1) a +0 spear (23, 4, D:1) 3 stones (24, 42, D:1) a +0 dagger 4 stones (46, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (8, -7, D:2) the felid skeleton of Natasha (14, 17, D:2) an adder skeleton (24, 14, D:2) a +0 club a +0 robe a bat skeleton (25, 15, D:2) a rat skeleton (34, 13, D:2) 3 poisoned darts (40, 1, D:2) a ball python skeleton (44, 1, D:2) the Octavo of Elliptic Corpses Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Disjunction Translocation 8 (unseen) (48, 15, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of wrath (6, 15, D:3) a giant cockroach corpse (8, 0, D:3) a +0 trident a +0 leather armour (20, 7, D:3) an amulet of magic regeneration (22, 25, D:3) a scroll of noise (24, 23, D:3) 6 gold pieces (25, 27, D:3) a scroll of identify (26, 22, D:3) a scroll of teleportation (30, 2, D:3) an adder corpse (34, 5, D:3) a frilled lizard corpse (34, 6, D:3) a +0 dagger a +0 sling a goblin corpse