jcg Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, -17, D:1) a +0 short sword (14, -35, D:1) a bat corpse (skeletalised by now) (15, -34, D:1) a ball python corpse (skeletalised by now) (16, -20, D:1) a goblin corpse (skeletalised by now) (18, -26, D:1) a ball python corpse (skeletalised by now) (18, -8, D:1) a +0 dagger (23, -33, D:1) a ball python corpse (skeletalised by now) (23, -32, D:1) a +0 short sword 5 stones (27, -43, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -26, D:2) a bat skeleton (14, 0, D:2) 2 poisoned darts (16, -3, D:2) a frilled lizard corpse (skeletalised by now) (25, 3, D:2) a +0 club (31, -32, D:2) a +0 dagger a goblin skeleton (31, -8, D:2) a parchment of Kinetic Grapnel (32, -24, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, -38, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 12, D:2) a +0 robe (38, -28, D:2) a +0 robe (52, -25, D:2) a hobgoblin corpse (skeletalised by now) (53, 0, D:2) a +0 club (53, 1, D:2) a +0 flail a gnoll corpse (skeletalised by now) (53, 2, D:2) a +0 spear (53, 3, D:2) a +0 spear (54, -13, D:2) a +0 sling (57, -17, D:2) a +2 leather armour of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (7, -17, D:3) a +0 hand axe (10, 7, D:3) a +0 club (22, -14, D:3) a +0 club a +0 whip a +0 club (30, 9, D:3) a bat corpse (skeletalised by now) (32, 10, D:3) a +0 whip (34, 5, D:3) a +0 club (35, 5, D:3) a +0 flail (35, 6, D:3) a +0 club a +0 ring mail (35, 7, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (38, -13, D:3) a +0 hammer (38, -12, D:3) a +0 hammer (38, -11, D:3) a +0 hammer (38, -10, D:3) a +0 hammer (38, -9, D:3) a +0 hammer (38, -8, D:3) a +0 hammer (38, -7, D:3) a +0 hammer (39, -14, D:3) a +0 hammer (39, -13, D:3) a +0 hammer (39, -7, D:3) a +0 hammer (40, -19, D:3) the goblin skeleton of Ijyb (40, -14, D:3) a +0 hammer (40, -13, D:3) a +0 hammer (40, -9, D:3) a +0 hammer (40, -7, D:3) a +0 hammer (40, -6, D:3) a +0 hammer (41, -14, D:3) a +0 hammer (41, -13, D:3) a +0 hammer (41, -7, D:3) a +0 hammer (41, -6, D:3) a +0 hammer (42, -13, D:3) a +0 hammer (42, -7, D:3) a +0 hammer (42, -6, D:3) a +0 hammer (42, 5, D:3) a bat corpse (skeletalised by now) (43, -13, D:3) a +0 hammer (43, -10, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, -7, D:3) a +0 hammer (43, -6, D:3) a +0 hammer (44, -14, D:3) a +0 hammer (44, -13, D:3) a +0 hammer (44, -12, D:3) a +0 hammer (44, -11, D:3) a +0 hammer (44, -9, D:3) a +0 hammer (44, -8, D:3) a +0 hammer (44, -7, D:3) a +0 hammer (44, -6, D:3) a +0 hammer (45, -14, D:3) a +0 hammer (45, -13, D:3) a +0 hammer (45, -12, D:3) a +0 hammer (45, -10, D:3) a +3 hammer (45, -9, D:3) a +0 hammer (45, -8, D:3) a +0 hammer (45, -7, D:3) a +0 hammer (45, -6, D:3) a +0 hammer (46, -14, D:3) a +0 hammer (46, -13, D:3) a +0 hammer (46, -12, D:3) a +4 hammer (46, -10, D:3) a +0 hammer (46, -9, D:3) a +0 hammer (46, -8, D:3) a +0 hammer (46, -7, D:3) a +0 hammer (46, -6, D:3) a +0 hammer (47, -14, D:3) a +0 hammer (47, -13, D:3) a +0 hammer (47, -11, D:3) a +0 hammer (47, -10, D:3) a +0 hammer of holy wrath (47, -9, D:3) a +0 hammer (47, -8, D:3) a +0 hammer (47, -7, D:3) a +0 hammer (47, -6, D:3) a +0 hammer (48, -14, D:3) a +0 hammer (48, -13, D:3) a +0 hammer (48, -12, D:3) a +0 hammer (48, -10, D:3) a +0 hammer (48, -9, D:3) a +0 hammer (48, -8, D:3) a +0 hammer (48, -7, D:3) a +0 hammer (49, -14, D:3) a +0 hammer (49, -13, D:3) a +0 hammer (49, -8, D:3) a +0 hammer (49, -7, D:3) a +0 hammer (50, -14, D:3) a +0 hammer (50, -13, D:3) a +0 hammer (50, -8, D:3) a +0 hammer (50, -7, D:3) a +0 hammer (53, -16, D:3) a +0 club Level 4 of the Dungeon [Shop] Dakoung's Book Shop a parchment of Metabolic Englaciation (210 gold) a parchment of Freezing Cloud (210 gold) a parchment of Jinxbite (105 gold) a parchment of Vhi's Electric Charge (175 gold) a parchment of Sticky Flame (175 gold) a parchment of Dragon's Call (351 gold) a parchment of Eringya's Surprising Crocodile (175 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Haunt (280 gold) a parchment of Sandblast (70 gold) (5, 1, D:4) a jackal skeleton (6, 16, D:4) a +0 dagger (11, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (11, 24, D:4) an adder skeleton (12, 25, D:4) a quokka skeleton (14, 24, D:4) a +0 trident an orc skeleton (15, 23, D:4) a +0 mace (15, 24, D:4) a +0 falchion (19, 32, D:4) a +0 hand axe 5 poisoned darts (20, -10, D:4) a +0 cloak (23, -12, D:4) a +0 falchion an orc skeleton (27, -13, D:4) the +4 quarterstaff of Mourning {freeze, rC+ Dex+2 SInv} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (45, -8, D:4) a +0 spear (48, 31, D:4) a quokka corpse (skeletalised by now) (48, 32, D:4) a +0 short sword a kobold corpse (skeletalised by now) (48, 33, D:4) a +0 giant club an ogre corpse (skeletalised by now) (55, 13, D:4) a +0 whip (58, -12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom (12, -27, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -27, D:5) a +0 dagger a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (13, 10, D:5) an adder skeleton (14, -27, D:5) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (15, -27, D:5) a +1 dagger of speed a +0 robe an orc corpse (skeletalised by now) (16, -17, D:5) an adder corpse (skeletalised by now) (19, 10, D:5) a +0 rapier (21, 12, D:5) a parchment of Foxfire (29, -8, D:5) a +0 spear a hound skeleton (29, -7, D:5) a +0 whip (30, -7, D:5) a +0 whip (31, -7, D:5) a +0 whip a gnoll skeleton (35, -9, D:5) a +0 flail a +0 scale mail an orc skeleton (38, -7, D:5) a +0 hand axe (56, -23, D:5) a +0 cloak (57, -21, D:5) a +0 short sword a +0 leather armour an orc skeleton a hound skeleton a jackal skeleton (58, -20, D:5) a water moccasin skeleton (58, -19, D:5) a +0 giant club an ogre skeleton (62, -5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword of electrocution (unseen) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of mutation (0, 1, Necropolis) 6 gold pieces (1, 0, Necropolis) 12 gold pieces (1, 1, Necropolis) a potion of berserk rage (1, 6, Necropolis) 11 gold pieces (6, 1, Necropolis) 6 gold pieces (7, 12, Necropolis) 15 gold pieces (12, 7, Necropolis) 20 gold pieces (12, 12, Necropolis) the +0 dagger of Wu Jian, Scorching {chaos, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (12, 13, Necropolis) a scroll of teleportation (13, 12, Necropolis) 7 gold pieces (13, 13, Necropolis) the +2 hand axe "Killer Bee's Curse" {chaos, ^Fragile rF+ Dex+2} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (20, -25, Necropolis) 16 gold pieces (20, -22, Necropolis) 13 gold pieces (20, -17, Necropolis) a potion of curing (21, -25, Necropolis) a +0 hand axe (21, -22, Necropolis) 2 gold pieces (21, -17, Necropolis) a +6 rapier of electrocution (unseen) (22, -22, Necropolis) 5 gold pieces (22, -17, Necropolis) 10 gold pieces (23, -22, Necropolis) 9 gold pieces (23, -17, Necropolis) 19 gold pieces (24, -25, Necropolis) a potion of lignification (24, -22, Necropolis) a maw talisman (24, -17, Necropolis) 20 gold pieces (25, -22, Necropolis) a parchment of Forge Lightning Spire (25, -17, Necropolis) 3 poisoned darts (36, 9, Necropolis) 10 gold pieces (37, 9, Necropolis) the +8 short sword of Plunder {heavy, Fly rC+ rN+ Int-3} Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (unseen) (38, 9, Necropolis) a +0 great mace (39, 9, Necropolis) 11 gold pieces (40, 9, Necropolis) a potion of might (41, 9, Necropolis) 16 gold pieces