Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 2328025275806980105 716 jeanhavoc0719 the Conjurer (level 7, 0/47 (50) HPs) Began as a Human Conjurer on Dec 31, 2024. Slain by a wight ... wielding a +4 scimitar of freezing (7 damage) ... on level 5 of the Dungeon. The game lasted 00:07:17 (3491 turns). jeanhavoc0719 the Conjurer (Human Conjurer) Turns: 3491, Time: 00:07:18 HP: 0/47 (50) AC: 5 Str: 7 XL: 7 Next: 69% MP: 10/14 EV: 11 Int: 20 God: Gold: 173 SH: 0 Dex: 12 Spells: 5/16 levels left rFire . . . i - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +1 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lightly drained A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons d - a +0 vampiric whip h - a +0 dagger of freezing i - a +1 dagger of freezing (weapon) Missiles m - a throwing net {!f} Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) j - a +1 cloak (worn) Wands q - a wand of charming (9) Scrolls e - a scroll of revelation r - a scroll of fear Potions b - a potion of magic c - a potion of mutation {unknown} g - a potion of cancellation {unknown} k - a potion of degeneration {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of enlightenment {unknown} o - a potion of attraction {unknown} p - 2 potions of invisibility {unknown} Skills: + Level 2.0 Fighting - Level 1.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 5.3 Spellcasting + Level 6.4 Conjurations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 17% 2 Flame Wave Conj/Fire 18% 2d7 30% 4 Call Canine Familiar Summ 5% N/A 34% 3 Sigil of Binding Hex 5% N/A 34% 3 Teleport Other Tloc 5% N/A 34% 3 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 25829 Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The wight hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. You destroy the wight! You finish channelling your searing ray. Your life force feels restored. Your Fighting skill increases to level 2! Your Alchemy skill increases to level 2! You start resting. Magic restored. HP restored. You start waiting. Done waiting. Things that are here: a +0 morningstar; a +0 robe You see here a hobgoblin skeleton. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. The wight misses you. The wight barely misses you. There is a stone staircase leading up, spattered with blood here. A wight is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 scimitar of freezing and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +4 scimitar of freezing! You feel drained. The wight freezes you. The searing ray hits the wight. The wight is heavily damaged. The wight hits you with a +4 scimitar of freezing! You feel drained. The wight freezes you. The searing ray misses the wight. The wight hits you with a +4 scimitar of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you! You die... ######.. ..#...##### ..z...... ....... ..... ... ##'## ##z[.## #.@...# #....)# #.....# ####### You could see a wight. Vanquished Creatures Sigmund (D:2) A phantom (D:4) A centaur (D:6) 3 wights A hound (D:4) A jelly (D:5) 2 iguanas (D:4) 6 adders (D:2) 3 ribbon worms 3 dart slugs An orc (D:4) 6 endoplasms 3 giant cockroaches 10 goblins 4 hobgoblins 3 jackals (D:4) 7 kobolds 2 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) A rat (D:2) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanhavoc0719 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 618 | D:1 | Learned a level 2 spell: Searing Ray 1283 | D:2 | Reached XP level 3. HP: 22/25 MP: 6/6 1351 | D:2 | Reached skill level 1 in Fighting 1442 | D:2 | Found a white marble altar of Elyvilon. 1593 | D:2 | Noticed Sigmund 1603 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/8 1673 | D:2 | Killed Sigmund 1674 | D:2 | Reached skill level 5 in Conjurations 1674 | D:2 | Reached XP level 5. HP: 37/37 MP: 5/11 1674 | D:2 | Reached XP level 6. HP: 43/43 MP: 5/12 1942 | D:2 | Found a faded altar of an unknown god. 2067 | D:2 | Learned a level 4 spell: Fulminant Prism 2072 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2173 | D:3 | You fall into a shaft and drop 3 floors! 2306 | D:5 | Entered Level 5 of the Dungeon 2314 | D:5 | Reached skill level 6 in Conjurations 2455 | D:4 | Reached skill level 1 in Armour 2496 | D:4 | Reached skill level 1 in Alchemy 2686 | D:4 | Reached XP level 7. HP: 48/48 MP: 4/14 3233 | D:5 | Reached skill level 5 in Spellcasting 3491 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_corners D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, basic_altar, grunt_ministairs_8, minmay_tripent, uniq_sigmund D:3: layout_loops_ring, chequers_serial_rivers_small_a D:4: layout_loops_corners D:5: layout_gridville, minmay_temple_entry_antechambers D:6: layout_loops_ring, gammafunk_ghost_grave, st_stairs_13, uniq_blorkula_the_orcula, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 | 6.4 Armour | 1 | 1.0 Alchemy | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 8 | | || 8 Dagger | 30 | 19 | 1 || 50 Cast: Magic Dart | 43 | 44 | 13 || 100 Searing Ray | 2 | 6 | 6 || 14 Use: Scroll | 3 | 1 | || 4 Stab: Sleeping | 2 | | || 2 Armour: Robe | 30 | 17 | 9 || 56 Dodge: Dodged | 33 | 16 | 9 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3490 | 3358 | 132 | 481 | 2139 | 6 | 581.7 | Dungeon | 3490 | 3358 | 132 | 481 | 2139 | 6 | 581.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1250 daAuts D:4: 1156 daAuts D:2: 843 daAuts D:6: 132 daAuts D:3: 78 daAuts D:5: 28 daAuts