Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 13320951471213634581 2 jesper the Vexing (level 1, 0/13 HPs) Began as a Human Wanderer on June 28, 2025. Slain by a goblin ... wielding a +2 dagger of freezing (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (93 turns). jesper the Vexing (Human Wanderer) Turns: 93, Time: 00:00:27 Health: 0/13 AC: 3 Str: 10 XL: 1 Next: 30% Magic: 3/3 EV: 10 Int: 12 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls a - a scroll of teleportation e - a scroll of identify {unknown} Potions c - a potion of might Skills: - Level 1.0 Throwing - Level 1.0 Armour + Level 0.6 Dodging - Level 1.0 Stealth - Level 2.0 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Tukima's Dance Hex 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A rat is nearby! A rat is nearby! The rat squeaks loudly. You closely miss the rat. The rat completely misses you. You hit the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. No target in view! Found a stone staircase leading down. A bat comes into view. A bat is nearby! There is a stone staircase leading down here. A goblin comes into view. It is wielding a +2 dagger of freezing. Found a book of Frost. The goblin shouts! The bat hits you but does no damage. The bat misses you. The bat completely misses you. You barely miss the bat. The bat hits you. You hit the goblin. The goblin is severely wounded. The bat closely misses you. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You miss the goblin. The goblin is severely wounded. The bat completely misses you. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The goblin freezes you. You die... #.# #....#### #.# #........ #.# #...##### #.##########...####. # #................... #..#..>................ #..............#....... #.#.##..######.#.#####. # #...@b...# # #.#...#. #...g.#..... #.....†. #........### ##'#..#. #..#.....# ##)#..#. ##.#.....# ##..#..#. ...:.#..# ##...####. #.....#..###....## .. #. ......##......#### #.....<..... You could see a goblin and a bat. Vanquished Creatures A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a scroll of | teleportation, a +0 helmet, a potion of might, a +0 robe; | and the following spell memorised: Slow; and the following | spells available to memorise: Ensorcelled Hibernation, | Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Unarmed || 14 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 51 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 51 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts