Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 2576398552563767875 60 jesper the Vexing (level 4, -3/33 HPs) Began as a Human Wanderer on June 29, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1811 turns). jesper the Vexing (Human Wanderer) Turns: 1811, Time: 00:03:08 Health: -3/33 AC: 4 Str: 13 XL: 4 Next: 6% Magic: 1/6 EV: 11 Int: 13 God: Gold: 47 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: explore regen a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Jewellery i - an amulet of faith Scrolls c - 2 scrolls of fog f - a scroll of blinking {unknown} g - a scroll of fear {unknown} h - a scroll of torment {unknown} j - 2 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of vulnerability {unknown} Potions e - a potion of moonshine {unknown} k - 2 potions of lignification {unknown} m - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Maces & Flails - Level 1.0 Throwing - Level 2.1 Dodging - Level 1.0 Stealth + Level 1.5 Spellcasting + Level 2.4 Hexes - Level 1.0 Invocations - Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 x - Tukima's Dance Hex 7% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 34% 1 Sigil of Binding Hex 7% N/A 36% 3 Martyr's Knell Necr/Summ 1% N/A 98% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (chance to affect: 40%) The orc priest resists with some effort. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest closely misses you. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (chance to affect: 40%) The orc priest resists with some effort. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you but does no damage. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (chance to affect: 40%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you but does no damage. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (chance to affect: 40%) The orc priest seems to slow down. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ########## #...o....# ##########...@....# #........#........# ## #.######.#........####### #. #.# #.#.##..###......# #. ##.######.#.##..###......# #. #.......#.#.##...##......# #. #######.#.#.##.#.........# #. #.#†#.##.####......# #. #.#.#.##.#######)..# #. You could see an orc priest (slow). Vanquished Creatures 3 adders 3 dart slugs (D:1) An orc (D:3) 3 endoplasms A giant cockroach (D:3) 2 hobgoblins (D:2) 6 jackals (D:2) A ball python (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jesper the Human Wanderer began the quest for the Orb. 0 | D:1 | jesper set off with the following items: a +0 mace, a +0 | pair of gloves, a scroll of fog, a +0 leather armour; and | the following spell memorised: Slow; and the following | spells available to memorise: Sigil of Binding, Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 25 | D:1 | Reached skill level 1 in Dodging 156 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1082 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/4 1591 | D:3 | Reached XP level 4. HP: 30/33 MP: 0/6 1647 | D:3 | Learned a level 3 spell: Tukima's Dance 1811 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, nicolae_the_louvre D:3: layout_loops_cross, hex_medium Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 2 | 2.1 Fighting | 2 | 2.0 Maces & Flails | | 2.0 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 1.5 Hexes | | 2.4 Invocations | | 1.0 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 104 | 9 || 113 Cast: Slow | 16 | 8 || 24 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 54 | 11 || 65 Dodge: Dodged | 74 | 3 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1844 | 1786 | 58 | 160 | 1266 | 3 | 614.7 | Dungeon | 1844 | 1786 | 58 | 160 | 1266 | 3 | 614.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:2: 789 daAuts D:3: 258 daAuts