jhs0817 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (1, 1, D:1) a rat corpse (6, -4, D:1) a +0 dagger of venom (8, 14, D:1) a +0 dagger (14, 6, D:1) a +0 quarterstaff (21, -8, D:1) a ball python corpse (skeletalised by now) (22, 5, D:1) 3 flux baubles (23, -9, D:1) a +0 dagger (24, 0, D:1) 4 stones (28, 2, D:1) a rat corpse (skeletalised by now) (29, 2, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a +0 dagger (33, -3, D:1) a +0 flail (41, -6, D:1) a ball python corpse (skeletalised by now) (42, 7, D:1) a jackal skeleton (43, 8, D:1) a jackal corpse (skeletalised by now) (44, 3, D:1) a bat corpse (skeletalised by now) (44, 7, D:1) a jackal corpse (skeletalised by now) (44, 8, D:1) a jackal corpse (skeletalised by now) (45, 1, D:1) a bat corpse (skeletalised by now) (45, 21, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (2, -3, D:2) a frilled lizard corpse (3, -15, D:2) a hobgoblin corpse (skeletalised by now) (3, -2, D:2) a +0 dagger a +0 whip a goblin corpse (3, -1, D:2) a +1 spear of flaming a gnoll corpse (4, -3, D:2) a scroll of vulnerability (5, -3, D:2) a +0 robe (7, -18, D:2) a +0 sling (15, -36, D:2) a +0 quarterstaff