Dungeon Descent DCSS version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 13794738007957207110 1 jieul the Poker (level 1, 16/22 HPs) Began as an Oni Gladiator on Dec 6, 2024. Quit the game on level 1 of the Dungeon on June 20, 2025. The game lasted 00:00:52 (42 turns). jieul the Poker (Oni Gladiator) Turns: 42, Time: 00:00:53 Health: 16/22 AC: 3 Str: 17 XL: 1 Next: 20% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.7 Fighting * Level 3.0 Polearms + Level 2.0 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Found a staircase leading out of the dungeon. Lua error: /dgldir/rcfiles/crawl-git/jieul.rc:424: '=' expected near '+' Welcome back, jieul the Oni Gladiator. [Dungeon Descent] Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. Lua error: /dgldir/rcfiles/crawl-git/jieul.rc:424: '=' expected near '+' Welcome back, jieul the Oni Gladiator. [Dungeon Descent] Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. f - a scroll labelled MUNESTR TETWAA A quokka comes into view. A quokka is nearby! You closely miss the quokka. The quokka barely misses you. You miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You barely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka barely misses you. You hit the quokka. Your headbutt misses the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. You miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The quokka barely misses you. You closely miss the quokka. You headbutt the quokka. The quokka is heavily wounded. The quokka bites you. You puncture the quokka! You kill the quokka! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#≈≈≈#..# #..#≈≈≈#..# #.......+ #..#≈≈≈#..# #.......# #..#≈≈≈#..# #.......+ #..#≈≈S#..# #.......## #..#####..# #......... #.........# #........# #.........#####......... ####...#####....@†....# #...#####..........# ##.............##### ########......# #......# ######## There were no monsters in sight! Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Upgraded the game from 0.33-a0-540-gceed6161e0 to | 0.34-a0-159-g22e6b53a17 1 | D:1 | Noticed an electric eel 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, serial_bayou_crossing Action || total ---------------------------++------- Melee: Trident || 10 Headbutt || 1 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 28 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 28 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts