Dungeon Crawl Stone Soup version 0.34-a0-288-g58bce5c09a (webtiles) character file. Game seed: 13067870301646543758 25 jieul the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on July 6, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:42 (1363 turns). jieul the Conjurer (Octopode Conjurer) Turns: 1363, Time: 00:03:43 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 1/6 EV: 7 Int: 22 God: Gold: 67 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (0 -> 0), vertiginous, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Scrolls c - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} Potions a - a potion of magic Talismans g - a scarab talisman Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations + Level 0.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 8% 2 b - Magic Dart Conj 88% 1d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 24% 1 Fulminant Prism Conj/Alch 7% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Olgreb's Toxic Radiance Alch 6% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of entropy. Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The searing ray hits the adder. The adder is heavily wounded. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray hits the adder. The adder is almost dead. You finish channelling your searing ray. You feel very sick. The adder barely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ###....###...###....#####..#####. ....####...#......)........# #. ###....###...###....#####..# #. ####...##.##...#### ##.#####. ###..#[#..##########........ ##.###.##...........###### #..#..##.##....#....# ##.#.###.# ....#..#.# #.#)# #@# ....#..#.# #...# #.# ....#..#.##### ##.## #.# ....#..#...... #.# #.# .......##..### #.# #.# ....##. #..# # #.# #.# . .. #..# # #.## #.# #..# # #..###.# ..## # ##.....# .#.. # There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 5 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jieul the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 262 | D:1 | Learned a level 2 spell: Searing Ray 1357 | D:2 | Reached XP level 3. HP: 7/21 MP: 0/6 1362 | D:2 | HP: 1/21 [poisoned by an adder] 1363 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: minmay_general_purpose_star, layout_basic, serial_shops, nicolae_shop_back_alley_shop Action || total ---------------------------++------- Melee: Short sword || 2 Constrict || 1 Cast: Magic Dart || 11 Searing Ray || 10 Use: Potion || 3 Armour: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1341 | 21 | 0 | 1244 | 2 | 681.0 | Dungeon | 1362 | 1341 | 21 | 0 | 1244 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 315 daAuts