Dungeon Crawl Stone Soup version 0.34-a0-2080-g3eaa6fa3b2 (webtiles) character file. Game seed: 17574079770508030638 457 jieul the Conjurer (level 7, -3/41 HPs) Began as an Octopode Conjurer on Jan 22, 2026. Slain by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:13:57 (4911 turns). jieul the Conjurer (Octopode Conjurer) Turns: 4911, Time: 00:13:58 Health: -3/41 AC: 1 Str: 6 XL: 7 Next: 6% Magic: 6/14 EV: 12 Int: 23 God: Gold: 136 SH: 0 Dex: 10 Spells: 4/15 levels left rFire + . . (50%) d - +3 dagger (freeze) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of wizardry rCorr . (100%) b - ring of protection from fire SInv . e - ring of positive energy Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +1 devious dagger d - a +3 dagger of freezing (weapon) Missiles f - 14 poisoned darts g - 4 boomerangs Jewellery b - a ring of protection from fire (worn) c - a ring of wizardry (worn) e - a ring of positive energy (worn) h - a ring of willpower Wands a - a wand of flame (24) c - a wand of warping (10) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} Potions g - 2 potions of magic d - a potion of cancellation {unknown} f - 3 potions of lignification {unknown} j - 2 potions of ambrosia {unknown} k - a potion of haste {unknown} l - a potion of moonshine {unknown} n - 5 potions of curing {unknown} o - a potion of resistance {unknown} p - a potion of attraction {unknown} s - 2 potions of invisibility {unknown} t - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.9 Spellcasting + Level 6.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d9 11% 4 b - Searing Ray Conj 70% 2d7 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 z - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 6% 2 Flame Wave Conj/Fire 20% 2d7 11% 4 Inner Flame Hex/Fire 5% N/A 12% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 34% 4 Ignite Poison Fire/Alch 5% N/A 34% 4 Sticky Flame Fire/Alch 5% 2d4 34% 4 Summon Forest Summ/Tloc 2% N/A 69% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 80% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Hepliaklqana Shops: D:3 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses the scorpion. You finish channelling your searing ray. You feel sick. The scorpion barely misses you. The scorpion stings you. You hit the scorpion. You freeze the scorpion. You grab the scorpion. You squeeze the scorpion. You kill the scorpion! You feel sick. You have reached level 7! You feel sick. You feel sick. You feel sick. You are no longer poisoned. You encounter a two-headed ogre. It is wielding two +0 giant clubs. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed you, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is lightly wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! You die... .... #....# #....# +....# #....###+## #.........# #.........# +.........# #...@O....##+#####. #.....#####........... #.... #........... +... #........... #.. #.[........# #. #..........# # #...<......# ###+###....# ##### You could see a two-headed ogre. Vanquished Creatures A phantom (D:4) 2 scorpions A howler monkey (D:2) A hound (D:4) A jelly (D:4) An iguana (D:4) An orc wizard (D:4) 6 adders A shadow imp (D:4) 2 dart slugs 7 endoplasms 6 hobgoblins 4 orcs 3 quokkas 7 ball pythons 4 bats (D:1) 2 frilled lizards 4 goblins 13 kobolds 12 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jieul the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 453 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 474 | D:1 | Learned a level 2 spell: Searing Ray 1206 | D:1 | Reached XP level 3. HP: 19/21 MP: 2/6 1642 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1712 | D:2 | Learned a level 4 spell: Fulminant Prism 1872 | D:2 | Reached skill level 5 in Conjurations 2519 | D:3 | Found Hagunli's Assorted Antiques. 2595 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/10 2600 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2655 | D:3 | Found a hazy altar of Hepliaklqana. 3399 | D:3 | Found a faded altar of an unknown god. 3778 | D:4 | Reached XP level 6. HP: 22/36 MP: 1/12 4007 | D:4 | Reached skill level 6 in Conjurations 4824 | D:4 | Found a staircase to the Ecumenical Temple. 4825 | D:4 | Found a statue of an orb of winter. 4825 | D:4 | Found a statue of an orb of winter. 4853 | D:5 | Entered Level 5 of the Dungeon 4870 | D:5 | Reached XP level 7. HP: 33/41 MP: 8/14 4906 | D:5 | Encountered a two-headed ogre 4911 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_lined_3_way, infiniplex_forest_3_way, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_corner_1, grunt_ministairs_1 D:3: layout_loops_corners, nicolae_hepliaklqana_hazy_memory, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:4: layout_basic, minmay_temple_entry_from_below_a D:5: layout_gridville, nicolae_overflow_prove_your_dedication, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 7 | || 24 Melee: Unarmed | 12 | | || 12 Constrict | 5 | 4 | || 9 Tentacles | 3 | 2 | || 5 Dagger | 5 | 7 | || 12 Cast: Magic Dart | 12 | | || 12 Searing Ray | 20 | 40 | 1 || 61 Fulminant Prism | | 2 | || 2 Evoke: Wand of flame | | 4 | 1 || 5 Stab: Sleeping | 1 | | || 1 Armour: None | 13 | 14 | 2 || 29 Dodge: Dodged | 12 | 14 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4913 | 4721 | 192 | 0 | 4195 | 5 | 982.6 | Dungeon | 4913 | 4721 | 192 | 0 | 4195 | 5 | 982.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1563 daAuts D:4: 1277 daAuts D:3: 1075 daAuts D:2: 939 daAuts D:5: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+