Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 17357425970921850721 1453 jigsawz the Vexing (level 8, 0/61 HPs) Began as a Gnoll Hexslinger on Apr 8, 2025. Was an Initiate of Gozag. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:08:31 (5672 turns). jigsawz the Vexing (Gnoll Hexslinger) Turns: 5672, Time: 00:08:33 Health: 0/61 AC: 5 Str: 10 XL: 8 Next: 76% Magic: 14/14 EV: 11 Int: 19 God: Gozag Gold: 247 SH: 9 Dex: 16 Spells: 16/16 levels left rFire + . . a - +1 sling rCold + + . G - +0 kite shield rNeg . . . u - +0 leather armour rPois + B - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . H - +0 pair of boots Will ..... (no amulet) Stlth +++ x - ring "Zigricux" {rCorr Str+2 Int+6 Stlth+} HPRegen 0.30/turn v - ring of protection from cold MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -28), resistant A: fangs 1, treasure sense, distributed training a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 309 gold pieces. You paid 62 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles g - 17 stones A - a throwing net F - 2 boomerangs Armour u - a +0 leather armour (worn) B - a +0 helmet (worn) G - a +0 kite shield (worn) H - a +0 pair of boots (worn) Jewellery l - a ring of fire v - a ring of protection from cold (worn) x - the ring "Zigricux" (worn) {rCorr Str+2 Int+6 Stlth+} (You found it on level 3 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. Wands c - a wand of polymorph (10) y - a wand of iceblast (13) Scrolls b - 2 scrolls of poison d - 2 scrolls of teleportation {unknown} e - 2 scrolls of acquirement {unknown} f - 6 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of vulnerability {unknown} o - 2 scrolls of revelation {unknown} p - 2 scrolls of enchant armour {unknown} s - a scroll of torment {unknown} t - 2 scrolls of fear {unknown} E - a scroll of noise {unknown} Potions m - a potion of resistance n - a potion of lignification {unknown} q - 2 potions of mutation {unknown} r - a potion of might {unknown} w - 2 potions of ambrosia {unknown} z - a potion of enlightenment {unknown} C - 2 potions of magic {unknown} I - a potion of heal wounds {unknown} Skills: + Level 4.5 Fighting + Level 3.6 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 3.6 Polearms + Level 3.6 Staves + Level 5.9 Ranged Weapons + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 3.6 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 4.6 Spellcasting + Level 3.0 Conjurations + Level 6.2 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.7 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy + Level 4.0 Invocations + Level 3.6 Evocations + Level 3.2 Shapeshifting You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 56% N/A 9% 2 Sigil of Binding Hex 28% N/A 17% 3 Inner Flame Hex/Fire 23% N/A 28% 3 Construct Spike Launche Frge 30% 2d4 34% 2 Cause Fear Hex 14% N/A 50% 4 Launch Clockwork Bee Frge 15% N/A 56% 3 Dimensional Bullseye Hex/Tloc 11% N/A 75% 4 Forge Blazeheart Golem Fire/Frge 17% N/A 88% 4 Leda's Liquefaction Alch/Erth 7% N/A 92% 4 Lee's Rapid Deconstruct Erth 7% 3d7* 99% 5 Permafrost Eruption Ice/Erth 7% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:1 * D:4 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You block the water moccasin's attack. The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin closely misses you. The water moccasin completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. You block the water moccasin's attack. The water moccasin closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet completely misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, chance to affect: 58%) The water moccasin suddenly stops moving! The now-empty wand crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You feel protected. You die... Your body crumbles into a pile of gold. .# ##.....## #.# #.##.# ###### .# ##...#######.# #.##.##ß##_#. ## ##'## #.....# #.##...###'#' ##.####.....###.##.#..'.... #..................#####'#' ### #..####.....###.#### #.#. ..#####...###..... #.# #### ....)......# #.