jih7339 Level 1 of the Dungeon (1, -6, D:1) a +0 flail (15, 34, D:1) a +0 robe (17, 34, D:1) a +0 leather armour (23, 34, D:1) a bat skeleton (27, 20, D:1) a +0 spear (34, 41, D:1) a hobgoblin skeleton (35, 10, D:1) a +0 dagger (35, 40, D:1) a +0 leather armour (38, 17, D:1) a +0 ring mail (39, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 37, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (2, 8, D:2) the felid skeleton of Natasha (2, 16, D:2) a +0 club a goblin skeleton (3, 18, D:2) the felid skeleton of Natasha (6, -11, D:2) a +0 club (14, -2, D:2) a +0 short sword (16, 10, D:2) a +0 whip (23, 4, D:2) an adder skeleton (31, -23, D:2) a +0 scythe of protection a +0 robe (31, -2, D:2) a +0 dagger (34, 2, D:2) a +0 dagger of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -11, D:3) a +0 club (3, -14, D:3) a +0 leather armour (9, -11, D:3) a +0 flail a +0 leather armour (12, -20, D:3) a +0 whip (12, -2, D:3) a +0 hand axe (17, 5, D:3) a +0 dagger a +0 robe (17, 6, D:3) a +0 dagger a +0 robe (26, -24, D:3) a +0 dagger (27, -6, D:3) a +0 pair of gloves (34, -5, D:3) a +0 flail (34, -3, D:3) a +0 whip (35, 0, D:3) an adder skeleton (36, -4, D:3) a +0 club (36, -1, D:3) a hobgoblin skeleton (37, -29, D:3) a frilled lizard skeleton (37, 5, D:3) a jackal skeleton (38, -30, D:3) a frilled lizard skeleton (39, 10, D:3) a jackal skeleton (52, 17, D:3) a +0 rapier Level 4 of the Dungeon (13, 1, D:4) a +0 dagger of venom a +0 ring mail (16, 13, D:4) a +0 dagger (20, 5, D:4) a +0 short sword (24, 35, D:4) a +0 dagger (32, -2, D:4) a +0 dagger (34, 23, D:4) a +0 giant club (35, -9, D:4) a +0 ring mail (56, 39, D:4) a +0 short sword (59, 7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Esap's Antique Armour Emporium a +0 chain mail (138 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 pair of boots (103 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 pair of boots (103 gold) (2, -12, D:5) a +0 short sword (4, -5, D:5) a +0 ring mail (10, 11, D:5) a parchment of Sticky Flame (11, 18, D:5) a +0 dagger a +0 robe a +0 flail a +0 club (12, 18, D:5) a +0 short sword (13, -10, D:5) a +0 dagger of venom (13, 18, D:5) a +0 trident (26, -7, D:5) a +0 spear (27, -1, D:5) a +0 spear (28, -6, D:5) a +0 robe a +0 club (29, -7, D:5) a +0 club (30, 0, D:5) a +0 battleaxe (32, -2, D:5) a +0 whip (38, 17, D:5) the +0 scale mail "Fukhy" {-Tele +Inv rN+} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. (46, -7, D:5) a +0 halberd a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 club (1, 2, D:6) a +0 spear (2, 1, D:6) a +0 whip a +0 robe (13, 14, D:6) a +0 ring mail (16, 3, D:6) a +0 leather armour (20, 2, D:6) a +4 dagger of protection (22, 2, D:6) a +0 club (22, 3, D:6) a +0 dagger (26, 3, D:6) a +0 club (26, 15, D:6) a staff of earth (27, 4, D:6) a +0 robe a +0 dagger (46, -2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (27, -28, D:7) a +3 scimitar of freezing a +0 robe (31, -22, D:7) a +4 great sword a +0 robe a +0 robe a +0 falchion a +0 robe a +0 scimitar (34, -7, D:7) a +0 short sword (36, -12, D:7) a +0 hand axe (39, 5, D:7) a staff of earth (40, -31, D:7) a +0 club (58, -8, D:7) a +0 dagger a +0 whip a +0 whip (58, -7, D:7) a +0 short sword (59, -9, D:7) a +0 short sword (59, -8, D:7) a +0 short sword Level 8 of the Dungeon (11, -32, D:8) a +0 orcbow (15, 13, D:8) a +0 flail (16, -32, D:8) a +0 orcbow (17, 0, D:8) a +0 short sword a +0 leather armour (18, 0, D:8) a +0 falchion a +0 ring mail (19, -17, D:8) a +0 club (20, 0, D:8) a +0 dagger a +0 robe (24, 20, D:8) a scroll of noise (25, 4, D:8) a +0 hand axe a +0 chain mail (25, 6, D:8) a +0 club (36, -3, D:8) a rimehorn talisman (37, 1, D:8) a +0 falchion (44, 13, D:8) a +0 robe a +0 dagger (44, 14, D:8) a +0 club (47, 2, D:8) a +0 robe a +0 dagger (49, 1, D:8) a scroll of identify (50, 1, D:8) a +0 whip (51, 1, D:8) a potion of brilliance Level 9 of the Dungeon [Shop] Uzeplehi's Antique Armour Shop a +0 chain mail of fire resistance (273 gold) the +1 ring mail of Circular Logic {^Contam Harm rN+++ Dex+4} (835 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 ring mail of poison resistance (273 gold) the +2 robe "Topt" {Harm rElec rF++ Int-3} (758 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further. an orb of stardust (546 gold) the +8 plate armour of Burning Curiosity {Int+2} (1453 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 plate armour of cold resistance (630 gold) a +1 chain mail of resonance (346 gold) (0, 0, D:9) a +0 trident (12, -16, D:9) a +0 ring mail (18, 18, D:9) a +0 quarterstaff (35, 10, D:9) a +0 dagger (40, 5, D:9) a +0 ring mail (45, 10, D:9) a +0 morningstar (46, -1, D:9) a spore talisman (62, -7, D:9) a +0 mace (64, -5, D:9) a +0 hand axe a +0 orcbow a +0 chain mail (64, -4, D:9) a +0 club Level 10 of the Dungeon [Shop] Fikisyept's Book Shoppe a parchment of Vampiric Draining (140 gold) a parchment of Eringya's Noxious Bog (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Conjure Ball Lightning (400 gold) a parchment of Blink (92 gold) a parchment of Confusing Touch (140 gold) a parchment of Death Channel (400 gold) a parchment of Arcjolt (294 gold) a parchment of Curse of Agony (294 gold) a parchment of Freezing Cloud (294 gold) (2, -24, D:10) a +0 buckler (3, -17, D:10) a +0 buckler (3, -14, D:10) a +0 sling (5, -17, D:10) a +0 leather armour (12, -19, D:10) a +0 robe (12, 11, D:10) a +5 great sword of freezing a +0 robe (12, 12, D:10) a +0 falchion a +0 robe (14, 11, D:10) a +3 falchion a +0 robe (15, 12, D:10) a +0 halberd a +0 robe (18, -12, D:10) a +0 leather armour (22, -21, D:10) a +0 halberd (25, -21, D:10) a +0 spear (26, -22, D:10) a +0 spear (26, -21, D:10) a +2 spear of freezing a +0 ring mail a +0 kite shield (27, -21, D:10) a +0 spear (27, -20, D:10) a +0 club (33, -16, D:10) a +0 short sword (39, -29, D:10) a +0 hand axe (44, -22, D:10) a +0 whip a +0 robe (44, -14, D:10) a +0 scale mail (49, -30, D:10) a +0 spear (51, -30, D:10) an orb of pyromania (52, -28, D:10) a +0 glaive (57, -25, D:10) a +0 long sword a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (15, -5, Lair:1) a parchment of Summon Ice Beast (34, -7, Lair:1) a human skeleton (37, -10, Lair:1) a +1 demon blade of venom Level 2 of the Lair of Beasts (3, 31, Lair:2) a +0 ring mail (9, 5, Lair:2) a +0 club (17, 6, Lair:2) a +0 longbow (26, -3, Lair:2) a +0 falchion (27, 31, Lair:2) a +0 leather armour (29, 7, Lair:2) a +0 mace (32, -14, Lair:2) a +0 dagger of distortion (43, -9, Lair:2) a +0 quarterstaff (52, 19, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (23, 23, Lair:3) a +0 leather armour (35, -12, Lair:3) a +0 trident (36, -12, Lair:3) a +0 trident (37, 2, Lair:3) a staff of air (38, 13, Lair:3) a +0 morningstar of concussion (40, -15, Lair:3) a +0 trident (40, 3, Lair:3) a +0 long sword (44, 19, Lair:3) a +7 heavy spear a scarf of harm (49, -13, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (26, 2, Lair:4) a +0 chain mail (27, 6, Lair:4) a +0 leather armour (28, 3, Lair:4) the +2 robe "Zinem" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (34, -3, Lair:4) a +0 shortbow (40, 6, Lair:4) a parchment of Petrify (44, -1, Lair:4) a +0 ring mail of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 gold pieces (4, 1, Lair:5) 13 gold pieces (11, -26, Lair:5) a +3 longbow of flaming (12, 14, Lair:5) 3 gold pieces (13, 15, Lair:5) 8 gold pieces