jimin4638 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -6, D:1) a potion of brilliance (4, -24, D:1) a bat skeleton (5, -51, D:1) a +0 whip (6, -40, D:1) a potion of invisibility (8, -15, D:1) a +0 whip (9, -22, D:1) a potion of curing (10, -40, D:1) a frilled lizard skeleton (11, -12, D:1) a rat skeleton (12, -41, D:1) a frilled lizard skeleton (12, -32, D:1) 2 poisoned darts (12, -12, D:1) a jackal skeleton (13, -15, D:1) a jackal skeleton (14, -32, D:1) a +0 short sword (14, 4, D:1) a quokka corpse (skeletalised by now) (16, -13, D:1) a hobgoblin skeleton (42, -22, D:1) a hobgoblin skeleton (46, -32, D:1) a bat corpse (skeletalised by now) (46, -31, D:1) a ring of poison resistance (49, -50, D:1) a +0 leather armour (51, -32, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (11, -33, D:2) a +0 dagger (15, -18, D:2) a ball python corpse (skeletalised by now) (17, -32, D:2) a +0 scale mail (20, -14, D:2) a ball python corpse (skeletalised by now) (21, -10, D:2) a +0 flail (26, -26, D:2) a +0 dagger (26, -25, D:2) a +0 dagger a goblin skeleton (27, -21, D:2) a +0 club a goblin skeleton (27, -20, D:2) a +0 dagger 5 stones (27, -19, D:2) a +0 whip a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (28, -18, D:2) a +0 dagger a +0 leather armour (29, -16, D:2) a +0 club a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (34, -19, D:2) a quokka skeleton (35, -23, D:2) a bat skeleton (35, -20, D:2) a bat skeleton (36, -20, D:2) an adder skeleton (43, -23, D:2) a +0 club a kobold corpse (skeletalised by now) (44, -8, D:2) a +0 robe (44, -7, D:2) a potion of cancellation (50, 1, D:2) a potion of berserk rage Level 3 of the Dungeon (0, 0, D:3) the +1 scale mail of the Conjuring Gods {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (11, -5, D:3) a +0 dagger (11, -3, D:3) a +0 leather armour of cold resistance the goblin skeleton of Ijyb (13, 2, D:3) a +0 dagger (17, -27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -10, D:3) a hobgoblin corpse (skeletalised by now) (18, -34, D:3) 4 darts of disjunction (18, -6, D:3) an inkwell talisman (25, -6, D:3) a +0 ring mail (28, -22, D:3) 2 potions of haste (28, -6, D:3) 2 potions of curing (29, -2, D:3) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (29, -1, D:3) a hobgoblin skeleton (29, 8, D:3) a +0 club (30, -16, D:3) a potion of magic (30, 18, D:3) a potion of mutation (31, -4, D:3) a +0 club an orc corpse (skeletalised by now) (33, -28, D:3) a potion of curing (35, 21, D:3) a +0 giant club an ogre corpse (skeletalised by now) (39, -19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, -30, D:3) a scarab talisman (49, -5, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 15, D:4) a +0 triple crossbow (13, -10, D:4) the +11 sling "Lainy" {heavy, Bane rC++ Str+2 Dex+2} Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (15, 10, D:4) a +0 giant club (18, 11, D:4) a +0 dagger a river rat corpse (skeletalised by now) (19, -8, D:4) a +0 plate armour (19, 11, D:4) a jackal corpse (skeletalised by now) (23, 24, D:4) a +0 quarterstaff (26, -9, D:4) a +0 giant club (26, 8, D:4) a +0 short sword a +0 scale mail an orc skeleton (27, 7, D:4) a +0 whip of electrocution (27, 8, D:4) a +0 robe a +0 dagger an orc skeleton (28, 9, D:4) a +0 cloak (33, 4, D:4) 2 potions of mutation (34, 28, D:4) a potion of brilliance (35, 9, D:4) a +0 leather armour (37, 30, D:4) a +0 flail (38, 23, D:4) a +0 leather armour a +0 hand axe (51, 0, D:4) a +0 ring mail (57, 2, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (4, 18, D:5) a +0 robe (6, 5, D:5) a +0 scythe a +0 robe (10, 20, D:5) a poisoned dart (11, 14, D:5) a poisoned dart (11, 16, D:5) a +0 flail an orc corpse (12, 0, D:5) a +0 leather armour (23, 2, D:5) a +0 sling