jinorc Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (5, -8, D:1) a goblin skeleton (7, -7, D:1) a +0 hand axe (8, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -31, D:1) a quokka skeleton Level 2 of the Dungeon (1, 32, D:2) an adder corpse (skeletalised by now) (8, 31, D:2) a +0 club (15, 29, D:2) a +0 club (17, 27, D:2) a +0 mace (19, 17, D:2) a +0 club (19, 27, D:2) a +0 scale mail (25, 15, D:2) a +0 club (27, 11, D:2) a +0 robe (36, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 25, D:2) a +0 dagger a goblin skeleton (38, 1, D:2) a ball python corpse (skeletalised by now) (41, 22, D:2) a +0 trident (45, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 chain mail of fire resistance (3, -5, D:3) a quokka corpse (3, -4, D:3) a giant cockroach corpse (3, 16, D:3) a hobgoblin corpse (5, -3, D:3) a bat corpse (6, 15, D:3) a +0 short sword a kobold corpse (7, -7, D:3) a hobgoblin corpse (14, -26, D:3) the +4 robe of the Stone Wall {Harm Rampage +Inv Will-} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Will-: It decreases your willpower.