Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 5947227526868737815 111 jinorc the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Was a Follower of Sif Muna. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:32 (2155 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 2155, Time: 00:02:33 Health: -2/25 AC: 4 Str: 4 XL: 4 Next: 62% Magic: 2/12 EV: 11 Int: 25 God: Sif Muna [*.....] Gold: 161 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) f - a +0 pair of gloves (worn) Jewellery b - an amulet of wildshape c - an amulet of regeneration Scrolls c - a scroll of poison {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of fear {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.5 Spellcasting - Level 5.2 Conjurations + Level 2.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Vampiric Draining Necr 5% 2d6 26% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21820 Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the orc wizard. The searing ray hits the jackal. You kill the jackal! Sif Muna accepts your kill. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. The searing ray hits the jackal. You kill the jackal! Sif Muna accepts your kill. Something hits you. A jackal comes into view. Your Alchemy skill increases to level 2! The searing ray hits the orc priest! The orc priest is heavily wounded. You finish channelling your searing ray. Something hits you. An orc priest comes into view. It is wielding a +0 dagger of speed. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) The orc priest looks braver for a moment. The orc priest hits you with a +0 dagger. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The searing ray hits something! Something hits you. The orc priest barely misses you. The searing ray hits something! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .# #.#####..### #...@o...... #....h...### #...........o. #$.........### #....######## ..#.. . ## You could see 2 orc priests and a jackal. Vanquished Creatures An orc wizard (D:4) 2 gnolls (D:3) 3 adders 2 ribbon worms 2 dart slugs 2 giant cockroaches (D:2) 6 hobgoblins 5 jackals 2 orcs (D:3) 4 quokkas 9 ball pythons 2 bats 6 endoplasms 4 frilled lizards 6 goblins 3 kobolds (D:3) 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 417 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 421 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:2 | Reached skill level 1 in Fighting 860 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 897 | D:2 | Found a shimmering blue altar of Sif Muna. 908 | D:2 | Became a worshipper of Sif Muna the Loreminder 987 | D:2 | Reached skill level 5 in Conjurations 1657 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 1662 | D:3 | Learned a level 4 spell: Fulminant Prism 1667 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1725 | D:3 | Reached skill level 1 in Alchemy 1749 | D:3 | Reached * piety under Sif Muna 2155 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_med, layout_loops_cross D:2: layout_rooms, basic_altar, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, minmay_misc_feat_four_crosses D:3: minmay_recursive_quarters, layout_basic, kennysheep_pointless_box D:4: layout_rooms, kennysheep_little_box, mainiacjoe_overflow_surrounded_room, gammafunk_temple_overflow_pools, minmay_temple_entry_mini_moons Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Alchemy | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 105 | 36 || 141 Searing Ray | | 3 || 3 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2178 | 2123 | 55 | 19 | 1793 | 4 | 544.5 | Dungeon | 2178 | 2123 | 55 | 19 | 1793 | 4 | 544.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 834 daAuts D:1: 705 daAuts D:3: 630 daAuts D:4: 8 daAuts