Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 8439377527353898907 139 jinorc the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Sept 1, 2025. Slain by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1224 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 1224, Time: 00:02:30 Health: -1/29 AC: 2 Str: 4 XL: 5 Next: 1% Magic: 10/14 EV: 11 Int: 28 God: Gold: 95 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) c - +4 hand axe of Beyond {freeze, rElec Int+3 SInv} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - the +4 hand axe of Beyond (weapon) {freeze, rElec Int+3 SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (worn) e - an amulet of guardian spirit Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of poison {unknown} j - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of might {unknown} k - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 7% N/A 21% 3 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16775 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You see here an amulet of guardian spirit. e - an amulet of guardian spirit The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a ring of protection from cold (worn) Grinder comes into view. She is carrying a wand of polymorph. Grinder shouts! Grinder moves out of view. Grinder hits you. Grinder is nearby! Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of polymorph (78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is moderately wounded. You finish channelling your searing ray. Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." .. #.#.### #### #. #.#.### #..# #.######.#.#.. #..# #..........'.. #..# #........#.#.. #..# +............. #..###.......#..... #..5...#...###..... #@###.#.#.#....... #...#.#.#.#.##.... .#.####.#.#.#.#. ..... ..........#.#.# ..#. ##.####.###.#.# #.# #.#.# ###########.###.#.####### ......................... #....>...##.#####.####### You could see Grinder. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 gnolls (D:3) An adder (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 3 orcs (D:3) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:3) 2 jackals (D:3) 5 quokkas 2 ball pythons A bat (D:2) 2 frilled lizards 2 goblins 2 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 327 | D:1 | Learned a level 2 spell: Searing Ray 567 | D:2 | Identified the +4 hand axe of Beyond {freeze, rElec Int+3 | SInv} 739 | D:2 | Reached skill level 1 in Fighting 985 | D:3 | Reached XP level 3. HP: 20/20 MP: 6/10 1070 | D:3 | Reached skill level 5 in Conjurations 1103 | D:3 | Reached XP level 4. HP: 25/25 MP: 3/12 1107 | D:3 | Reached skill level 5 in Spellcasting 1107 | D:3 | Reached XP level 5. HP: 27/29 MP: 1/14 1219 | D:3 | Noticed Grinder 1224 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, uniq_terence, uniq_jessica D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 1 || 3 Melee: Unarmed | 1 | || 1 Hand axe | 1 | 1 || 2 Cast: Magic Dart | 56 | 2 || 58 Searing Ray | 2 | 2 || 4 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1223 | 1116 | 107 | 0 | 963 | 3 | 407.7 | Dungeon | 1223 | 1116 | 107 | 0 | 963 | 3 | 407.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 411 daAuts D:3: 246 daAuts