Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 13785874926578755736 522 jinorc the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Sept 2, 2025. Slain by Pikel ... wielding a +2 whip of freezing (12 damage) ... on level 5 of the Dungeon. The game lasted 00:04:40 (3120 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 3120, Time: 00:04:41 Health: -3/36 AC: 3 Str: 4 XL: 7 Next: 1% Magic: 4/18 EV: 16 Int: 22 God: Gold: 114 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) f - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe of Plasticity {rPois Regen+ Int-3 Slay+5} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 1.06/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 114 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Missiles g - a curare-tipped dart h - 3 poisoned darts Armour a - a +0 robe b - the +0 robe of Plasticity (worn) {rPois Regen+ Int-3 Slay+5} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). d - a +0 pair of boots (worn) Jewellery c - a +5 ring of evasion (worn) e - an amulet of reflection Wands d - a wand of digging (6) Scrolls c - a scroll of summoning {unknown} e - 4 scrolls of identify {unknown} h - 3 scrolls of fog {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} m - a scroll of acquirement {unknown} n - a scroll of poison {unknown} o - 3 scrolls of enchant weapon {unknown} q - a scroll of blinking {unknown} u - a scroll of fear {unknown} Potions g - 3 potions of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} l - a potion of invisibility {unknown} p - 2 potions of haste {unknown} s - 2 potions of moonshine {unknown} t - a potion of heal wounds {unknown} v - a potion of brilliance {unknown} x - a potion of cancellation {unknown} y - a potion of resistance {unknown} z - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.2 Spellcasting - Level 6.4 Conjurations + Level 4.5 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 10% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 64% 1d3 3% 1 Soul Splinter Necr 24% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Lesser Beckoning Tloc 12% N/A 14% 2 Olgreb's Toxic Radiance Alch 26% N/A 14% 4 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26591 Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The lemure misses you. The lemure hits you! The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. The searing ray hits Pikel. Pikel is heavily wounded. The lemure misses you. You stop channelling your searing ray. The lemure hits you. The lemure attacks as it pursues you! The lemure hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (heavily wounded, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is heavily wounded. (Press . to maintain the ray.) The lemure hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure! The lemure is almost dead. The lemure closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (heavily wounded, 76% to hit) You focus your ray upon Pikel. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. The searing ray hits Pikel! Pikel is severely wounded. (Press . to maintain the ray.) The searing ray hits Pikel! Pikel is almost dead. The searing ray hits the lemure! The lemure is moderately wounded. Pikel says, "Hell isn't that bad." Pikel hits you with a +2 whip of freezing! You die... Pikel says, "Another soul for the market." ###.K...'...+ #.## ....#####...### #..## . 5K.#.......# #...#### ###5#'#...#+# #+#..... #...K.#...# ##.##. +.....##'## #+##. #.....#...# #. ###.#'#...#+# #+ +.#....5K@# #####...### ### ## #.'...+.# #.+ +. #+#.#####.#+# #+#.###### #.....#.....# #.....#... #.....'.....##+##.....'.## #.....#.....#...#.....#.# #+#.#####.#+#...#'#.###.# #.+...'.#.......#.'...# You could see Pikel and a lemure. Vanquished Creatures An ogre (D:5) 3 lemures (D:5) 2 kobold brigands (Sewer) A scorpion (D:5) A bombardier beetle (D:3) A hound (D:5) An orc priest (D:3) An iguana (D:6) Robin (D:3) A gnoll (D:1) 2 adders 2 dart slugs 4 orcs 7 endoplasms 5 giant cockroaches 8 hobgoblins 6 jackals (D:1) 5 quokkas 7 ball pythons 6 bats 5 frilled lizards 8 goblins 14 kobolds 7 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 121 | D:1 | Learned a level 2 spell: Searing Ray 435 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 436 | D:1 | Reached skill level 5 in Conjurations 490 | D:1 | Found Ischukit's Weapon Shop. 1496 | D:2 | Found a faded altar of an unknown god. 1802 | D:3 | Identified the +0 robe of Plasticity {rPois Regen+ Int-3 | Slay+5} 1911 | D:3 | Noticed Robin 1919 | D:3 | Killed Robin 1920 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 2089 | D:3 | Reached skill level 5 in Spellcasting 2152 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2237 | D:3 | You fall into a shaft and drop 3 floors! 2248 | D:6 | Noticed an ogre 2307 | D:5 | Entered Level 5 of the Dungeon 2320 | D:5 | Noticed an ogre 2327 | D:5 | Killed an ogre 2334 | D:5 | Learned a level 4 spell: Fulminant Prism 2339 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 2368 | D:5 | Reached skill level 1 in Alchemy 2368 | D:5 | Reached XP level 6. HP: 32/32 MP: 13/17 2450 | D:5 | Found a glowing drain. 2473 | Sewer | Entered a sewer 3031 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/18 3088 | D:5 | Noticed Pikel 3120 | D:5 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, serial_shops, nicolae_shop_glassy, minmay_bisected D:2: layout_loops_ring, ebering_ecumenical_altar_webs, minmay_liquid_box, hangedman_decor_push, chequers_jeans, st_stairs_2 D:3: layout_rooms, uniq_robin D:5: nicolae_cairo_tiling_large, layout_gridville, marbit_many_paths, gup_sewer_entry_pipe, minmay_circle_x, uniq_pikel D:6: layout_rooms, grunt_temple_overflow_growth_and_decay, grunt_dithmenos_shadows, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 5 6 | 6.4 Alchemy | 1 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 6 | || 11 Melee: Unarmed | 5 | 6 | || 11 Cast: Magic Dart | 86 | 86 | 4 || 176 Searing Ray | 1 | 8 | 5 || 14 Armour: Robe | 9 | 9 | 10 || 28 Dodge: Dodged | 12 | 43 | 7 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3152 | 3013 | 139 | 16 | 2403 | 6 | 525.3 | Dungeon | 2713 | 2574 | 139 | 16 | 2103 | 5 | 542.6 | Sewer | 438 | 438 | 0 | 0 | 300 | 1 | 438.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1014 daAuts D:2: 787 daAuts Sewer: 438 daAuts D:3: 435 daAuts D:5: 407 daAuts D:6: 69 daAuts