jinorc Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 13, D:1) 6 boomerangs (10, -5, D:1) a +0 tower shield (15, 17, D:1) a frilled lizard corpse (skeletalised by now) (18, 7, D:1) a rat skeleton (19, 0, D:1) a +0 hand axe (38, 0, D:1) a quill talisman (41, 7, D:1) a hobgoblin corpse (skeletalised by now) (41, 8, D:1) a hobgoblin corpse (skeletalised by now) (42, 8, D:1) a +0 robe a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (43, 8, D:1) a ball python corpse (skeletalised by now) (46, 7, D:1) a +0 pair of gloves (46, 8, D:1) a +0 robe Level 2 of the Dungeon (8, 15, D:2) 4 large rocks (12, 21, D:2) a rat corpse (skeletalised by now) (16, 13, D:2) a +0 dagger (18, 46, D:2) an adder corpse (skeletalised by now) (21, 14, D:2) a +0 dagger (27, 27, D:2) a jackal corpse (skeletalised by now) (31, 27, D:2) a +0 flail (33, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 9, D:2) a bat corpse (skeletalised by now) (44, 13, D:2) a +0 glaive (48, 33, D:2) a +0 robe (53, 13, D:2) a +0 ring mail (56, 33, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Kadghung's Weapon Shop a +2 orcbow of electrocution (220 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a +5 orcbow (310 gold) a +0 dagger (20 gold) a +0 trident (35 gold) 6 poisoned darts (36 gold) the +8 mace "Ilezodghi" {heavy, rC++} (699 gold) rC++: It greatly protects you from cold. a +0 sling (15 gold) (15, -29, D:3) a jackal corpse (skeletalised by now) (16, -26, D:3) a jackal corpse (skeletalised by now) (16, -24, D:3) a jackal corpse (skeletalised by now) (17, -27, D:3) a human corpse (skeletalised by now) (17, -25, D:3) a +0 hand axe (37, 16, D:3) an adder corpse (skeletalised by now) (38, -13, D:3) the +0 helmet of the Treeataur {Rampage rF- Will+ rCorr} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (52, 7, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (2, 23, D:4) a +0 club (11, 12, D:4) a +0 hammer (15, -8, D:4) a +0 whip (15, 20, D:4) a ball python corpse (skeletalised by now) (26, 26, D:4) a +0 dagger (31, 23, D:4) a +0 flail (44, 12, D:4) a quokka skeleton (47, 29, D:4) a staff of air (56, 20, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a book of Conjurations (28, 17, D:5) a +0 spear (30, -16, D:5) a +0 short sword (31, -16, D:5) a +0 war axe (33, -27, D:5) an adder corpse (skeletalised by now) (33, -26, D:5) a water moccasin corpse (skeletalised by now) (35, 28, D:5) a +0 mace (39, 0, D:5) a +0 morningstar (42, -1, D:5) a +0 trident a +0 ring mail (52, -9, D:5) a +0 giant spiked club a water moccasin corpse (skeletalised by now) (57, -3, D:5) a bat corpse (62, -3, D:5) a bat corpse Level 6 of the Dungeon (0, 9, D:6) an adder corpse (1, 3, D:6) a +0 dagger a +0 robe (3, 12, D:6) a +0 helmet a scroll of identify (4, 7, D:6) 3 boomerangs